
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Most likely between $4.8M and $13.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 81% | approximately $8.1M |
| PlayStation | $24.99 | 84% | — |
| Xbox | $29.99 | 90% | — |
| Epic | $29.99 | 90% | #92 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.76 on Xbox · Türkiye (−94%). Compare 31 prices in 15 markets →
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am glad I bought the game for the voice acting, music, and super cool world. However... The camera was too spinny. The maps erased most walls after entering a room, the dashboard map would sometimes show multiple levels at once, and it was initially unclear the arrow pointed to the camera view (not mine). Enemies often spawned in walls and could attack from there. There were glitches that locked my character in place, but they could be solved by leaving the game and restarting - except for at the lower deep drain pump where it really glitched and was only resolved when the mushroom tree roots started doing damage and killed me (but not resolved until killed twice). The Bone Horde fight gliched to be endless, but also solved by restarting the game. The tutorial should have included notes about jumping to progress initially and on chaining quick platforms. Plus, it should have been made clear Durin Lamps don't work unitl the song is sung. The game should have included a Black Diamond in the Westgate chest and one in each orc chest of the Elven Wood. Being attacked when accessing the menu allowed for ambushes - which knocked me off the Eastern Stairs and killed. This game was so close to being my favorite ever, but the camera made it difficult to impossible to play.
Valheim, but as a dorf underground in Middle Earth. Sounds incredible. And it could be. But the combat is too light and floaty; there's no weight or crunchyness to it. And the real death sentence is the optimization; the game usually runs at 80-100 FPS for me, but it frequently tanks to ~20 FPS for no clear reason, and it will hover in the low 20s for long periods of time before shooting back up. I'm also experiencing this awful mouse cursor flickering bug that sounds like it was introduced by the photo mode update, but looks like it never got fixed and never will be. My CPU / GPU are pretty old (specs attached), but I can't identify a reason for these massive drops. Elden Ring and Cyberpunk 2077 both have more consistent FPS than this game for me.
This is very poorly optimized, I have a brand new PC with very good specs and this is a two year old game, and it is constantly laggy. It was never the highest ideal of a tech demo to begin with. It's kind of inexcusable.
My friends and I have started this game with the idea that it was like Valheim ; with lord of the rings themes. and they did that. Rushing to jump on the hype of Valheim (wich was made with love) and the rise of survival; base building multiplayer genre. this game LOR;RTM FEEELS SOOOOOO RUSHED. Like its proped up on stilts instead of a foundation. a foundation as hollow as the caves we delve in. A very basic and boring combat system against stiff monsters that have little to know animation and variation in attack patterns. A light and shadow system they seem to have giving up on as the shadows cause a delayed cascading filter of blue to red that flickers and shift constantly anoyingly as you move and look around. the map has trouble loading as the sectors are divided by a gridded grey boundary strait out of a the softwares toolset. The game was rushed like many LOTR I.Ps (excluding Shadow series) The dwarvin routine of drinking beer for buffs ,eating and sleeping starts to become this strange Black mirror episode as you repeat the dwarven fantasy over and over and make the same joke and quotes from the movie. it gets old quick. The biggest time waster of time would be the travel. By the time you have made it to the outer reaches of where you have explored. your buffs have run out, your armour is in need of repair and its night time. you get lost every few minutes and even with the teleporters your still walking around dark tunnels with low health looking for material to build the next teleporter. 90% of this game is walking back and forth to your base and to your lowest depth. and 98 % if you have Adhd like me. where you get bored so you clock out and get lost. boring broken game but i will play it cause i love my friends
It's a fun game to play with friends, though me and my friends all agree that there needs to be a recycling feature to scrap old gear. Other than that it's honestly a fun and thrilling game to play. the story-wise and little easter eggs you find is quite amazing
Kein schlechtes Spiel, aber leider auch kein Top-Titel für mich. Herr der Ringe: Moria kombiniert das Herr-der-Ringe-Universum mit viel Ressourcensammeln und einer Prise Basenbau. Wer Herr der Ringe mag und besonders die Zwerge liebt, für den ist das Spiel definitiv einen Blick wert. Man sollte allerdings nicht zu viel erwarten. Es macht Spaß, durch die Minen zu ziehen, Erze abzubauen und Orks, Spinnen und andere Gegner zu besiegen. Wer jedoch eine komplexe oder besonders spannende Story erwartet, wird eher enttäuscht. Es gibt zwar einen kleinen Handlungsstrang, dieser beschränkt sich aber hauptsächlich darauf, aus der Mine zu entkommen. Letztendlich ist das Spiel Geschmackssache. Ich sammle, baue und entdecke gerne – genau das bietet das Spiel. Kombiniert mit dem Herr-der-Ringe-Szenario ergibt das für mich eine solide Spielerfahrung. Ich habe das Spiel zusammen mit einem Freund gespielt, und wir waren beide der Meinung, dass es für zwischendurch wirklich Spaß macht. Eine dauerhafte Beschäftigung wird es für uns aber wahrscheinlich nicht. Jetzt sind wir gespannt, was das Add-on an neuen Inhalten mitbringt. Zum Add-on selbst kann ich noch nicht viel sagen, da ich es gerade erst angefangen habe. Fazit: Wer gerne sammelt, baut und das Herr-der-Ringe-Universum mag, kann mit dem Spiel durchaus seinen Spaß haben. Wer hingegen eine tiefgehende Story oder besonders abwechslungsreiches Gameplay erwartet, sollte seine Erwartungen etwas zurückschrauben. Insgesamt ein solides Spiel, das mich gut unterhalten hat, aber kein Highlight geworden ist.
The game sticks and freezes constantly. Particularly after adding Durin's Folk add on.
I have thousands of hours in Conan Exiles, 7 Days to Die, Valheim, and Enshrouded. I enjoy survival-craft games... I hate this game. I've tried... I've tried hard. Hosting the game with friends... this game is awful. Avoid at all costs.
Nothing kills my enthusiasm for a game quicker than a game breaking bug that wipes 16 hours of progress. I might come back to it later but i wasn't having that much fun to begin with.
Did the Devs actually play this game through with out a debug menu on sandbox? Allow me to enlighten you. The game is close to unfinishable unless you break it with mods or multiple saves. THE MAP CAN SPAWN INCOMEPLETE!!!!! You will be locked out of the end of the game hopeless. No resources respawns if you mine it and craft with it you are stuck with it FOREVER. No recycling of resources or Ore is a rookie mistake in game design. These devs need help.