
A VR interactive story about family, dreams, and the meaning of life. You will be an astronaut who failed the mission, gets stuck in space and haunted by past memories.
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Languages: English**languages with full audio support
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The Journey Home is a free VR interactive story about family, dreams, and the meaning of life. You will be an astronaut who failed the mission, gets stuck in space and haunted by past memories. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. You go between scenes of you stuck in space and dream sequences of your memories. Try it and delete it but it is nothing special.
Interactive story in space. Boring gameplay, very little content. For the most part not possible to move around. Terrible voice acting. The story is not very engaging and somewhat repetative.
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Hours played at review time, across 37 reviews with recorded playtime.
Kinda don't want to give this such a negative review since it's free and I don't want to ♥♥♥♥ on the developer. But yeah, the writing and voice acting (which is at the core of the experience) is awful. It's trying to be deep and emotional and completely misses the mark, just becoming cringe-worthy. The visuals are alright in space, pretty standard for a VR space game. The visuals on earth are horrendous, particularly the erratically rotating tree sprites. Not particularly worth your time unless you're just killing time checking out any old free experience for VR.
[h1] Great Visuals [/h1] I've jumped into this game only seeing the trailer and didn't expect to recieve what was given. Has a deeper story then what has been presented by screenshots. I've played through it twice to try and get as much out of it as possible. Not much on gameplay but has a good back story. Great game.
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I had a great time playing this game. I lost it at the baseball scene and was in stitches the rest of the time. It is Neil Breen in space mixed with elements of The Room. 10/10 Best Neil Breen Simulator.
An interesting take on storytelling using VR immersion. A bit frustrating not being able to move around most of the time, especially in the breath-taking final sequence, but still worth downloading and taking for a spin.
Basically a bunch of guys staging a play at home, but it's a start. OK, so first off, the voice acting, writing, dialogue and sound production seem like a bunch of high school or college friends got together to make a movie... and it shows. But - that's what Evil Dead was for Sam Raimi and look where he wound up,right? I got so far as the baseball throw before I stopped. The previous segment where I was supposed to gather parts seemed broken. I could get two items within arm's reach but could not move around beyond my chaparone boundary to pick up the Nitrogen so I assume the game just moved along. Anyway, the initial scene was pretty cool and the concept was good. But it does have that "home movie" kind of quality. Low-hanging fruit: Grab some free software like Audacity to process the voice recordings. Google how to add distortion so that the radio transmissions received by the main character sound like they're coming over the radio. That'd help a lot. Maybe add some breathing effects in the background so the player feels they are in a space suit. Try not to overdo it - make it subtle. And maybe flip the model of the dead astronaut with the MMU on his belly instead of the side, or on his belly at a slight angle. It looks a little to clean and perfect. You could have a lot of fun with this - it's a cool concept. :) Think ambiant sound though - breathing in the spacesuit, radio distortion, the sound of wind or traffifc or birds in the scene throwing the baseballs to make the player feel they are in the location. You're obviously going for emotional impact here and sensory input is what makes that happen in VR.
Без русского.
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