
“Hit When Thou Can Hit, Don’t Hit When Thou Can’t Hit” is the name of the game here. Your job as the Grand Master is to send those pesky ninjas flying. This is a simple game, and while it’s drawn in pencil art, it’s an amazing addition to your Steam collection.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice
it is fun 9/10 no ducks
돈갚기 싫은 그랜드 마스터 만두를 먹던 그랜드 마스터에게 독촉장이 날아옵니다. 하지만 우리의 그랜드 마스터는 그딴거 몰라! 하면서 도망치고 도적들은 독촉을 하기 위해 달려들죠. 게임은 간단한 원클릭 방식입니다. 그랜드 마스터를 중심으로 원형의 공간이 존재하며, 이 공간 내부로 도적들이 들어서면 화면을 터치! 하여 달려드는 도적들을 하나하나 물리치면 되죠. 도적들은 그냥 달려들기도 하고, 페이크를 쓰기도 하고, 물에서 튀어나오기도하고, 비행선에서 떨어지기도 합니다. 만약 도적이 없는데 공격을 한다거나 도적이 그랜드 마스터를 터치하면 게임 오버! 도적단에게 햄버거 놀이를 당하게 됩니다. 아쉬운 점 -반대 입장으로 플레이하고 싶기도?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a pretty nice game that's all about sending enemies flying with timing and precision while also avoiding bills (because we're the Grand Master, obviously). The gameplay does get a little repetitive, but it compensates by getting progressively harder with the introduction of new enemies and less time to react. So, if you're up for a Kung fu challenge and don't mind a little repetition, give it a try!
this exists
заебись ахуенно классно
a valuable lesson learned learn martial arts so that all your meals are free
Too simple to be enjoyable.
noy
1/10 This game is a one button mobile title that serves no purpose. The art style is neat, but doesn’t help anything due to the poor gameplay loop. I could hand this game to a monkey and even they would get bored quickly.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.