
Alone in the park as The Darkness rises, Zak begins his descent. The Fox, The Forest and The Darkness is a narrative based game centered on that moment in life when we begin to build our own reality. Zak is confused, scared and angry like most 14 year olds, but he's determined to make it count.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Things have not been going well for Zak, in trouble at school, in trouble at home and now wondering what to do, where to go and who to be. Now he's stuck wandering the park doing homework on the weekend and frankly the whole thing is becoming a bit too much.
Then Zak discovers the fetid vines, his first sign of the growing Darkness in the woods and the dangers that wait for us all.
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What's in the game?
Explore Southeast City Park discovering clues about Zak, his story and the reality he is building around himself. The Forest and The Darkness both call to Zak in their own unique ways.
Enjoy seamless transitions between 1st and 3rd person perspectives so you can really explore the clues to the mysteries that surround the Zak.
Experience a uniquely crafted story that eloquently melds the written word, music and visuals into a cohesive experience only a solodev / auteur experience can create.
Make use of curious game techniques like a story driven inventory system.
Although narrative based and story driven, the game doesn't bog you down with cutscenes and dialog sequences. The goal is for the player to feel free to move whenver possible.
An "audio book" format (as read by the author) is also provided but you can turn that off if you read faster than listen.
Several achievements are also scattered throughout the park (currently working on Steam integration).
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The Fox, The Forest & The Darkness is the first project by Idea Guy turned Solodev Will Leamon. Here we present the first chapter "Enter Fickle Pig" as a means of hopefully raising interest and resources to keep on with the project.
Genres
Stats
Languages: English**languages with full audio support
Reviews
Karanlık yükselirken parkta yalnız kalan Zak, inişine başlar. Tilki, Orman ve Karanlık, hayatta kendi gerçekliğimizi inşa etmeye başladığımız o ana odaklanan, hikaye tabanlı bir oyundur. Zak, çoğu 14 yaşındaki çocuk gibi kafası karışık, korkmuş ve öfkelidir, ancak bunu başarmaya kararlıdır.
The Fox, The Forest & The Darkness functions as an intimate, narrative-driven vertical slice that operates on the boundary of interactive psychology and slow-paced atmospheric exploration. The design layout positions the user within a stylized reconstruction of Southeast City Park, transposing the internal cognitive crisis of a 14-year-old protagonist, Zak, into an environmental canvas. Rather than relying on modern high-budget mechanical loops or dense cutscene sequences, the architectural framework delivers its storytelling vector through seamless transitions between first- and third-person perspectives, forcing the operator to manually decode spatial cues and text fragments scattered across the isolation of the landscape.From a ludological and systems design standpoint, the software employs a curious story-driven inventory configuration that treats narrative assets as mechanical keys to advance the plot. The audiovisual matrix acts as a highly unified sensory anchor; the precise synthesis of minimalist lighting variables, ambient acoustic positioning, and melancholic musical loops effectively establishes an environment of vulnerability and existential unease. While the title inherently embraces prominent structural limitations due to its prototype scale—resulting in a rapid mechanical saturation threshold and minimal replayability once the short sequence is resolved—it stands as a highly polished auteur manifesto. Supported by its non-commercial distribution model, it serves as a compelling blueprint of indie narrative experimentation that satisfies the immediate aesthetic demands of its niche casual audience.
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This is a story about a kid named zak who hates his parents and loves a fox. the end
short and boring walking simulator made by single dev. touch grass in a park searching mushrooms but fail with a fox friend.
Good game, good story, promising! The demand on the hardware is high, options to change resolution e.d. would be helpful. I like the butterfly gardens!
免费 没中文 没成就 狐狸、森林与黑暗 扎克近来诸事不顺,在学校惹麻烦,在家中受困扰,如今的他迷茫无措,不知该何去何从,该成为怎样的人。周末,他只得待在公园里赶作业,这样的日子,实在让他不堪重负。 就在这时,扎克发现了那丛腐臭的藤蔓,这是森林中黑暗渐长的首个征兆,也是潜藏在我们所有人身边的危险信号。 游戏内容: 探索东南城市公园,发掘关于扎克的点滴线索,了解他的经历,以及他为自己构筑的现实世界。森林与黑暗,都以各自独特的方式,在召唤着扎克。 体验第一人称与第三人称视角的无缝切换,沉浸式探寻围绕扎克的层层谜团线索。 感受独树一帜的原创剧情,文字、音乐与画面精妙融合,打造出独属于独立开发者的沉浸式体验。 运用极具巧思的游戏玩法,比如由剧情推动的物品栏系统。 本作虽以叙事为核心、由剧情驱动,却不会被过场动画和对话片段拖慢节奏,力求让玩家能随心所欲地自由探索。 游戏还提供作者原声的 “有声书” 模式,若你的阅读速度快于听书,也可将其关闭。 公园各处还散落着多项成就等待解锁(目前正推进 Steam 平台的集成工作)。 《狐狸、森林与黑暗》是由创意策划转型为独立开发者的威尔・莱蒙的首部作品。本次推出的第一章《踏入无常之境》,希望能吸引更多关注与支持,助力本项目的后续开发。
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $1M | 5.9K | 95% | $8.99 | |
| $15.4K | 203 | 75% | $4.99 | |
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| $0 | 5 | 100% | Free |