No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $967 — a different platform, not this one.
death awaits. their humanity makes them strong. - 100% playable via VoiceOver - Pre-sequel to the #1 viral smash hit, A Dark Room. - Made with love by indie game developers. - No ads. - No data collection. - No IAP. - No crippled gameplay. - No data requirements. - No elevated device privileges. - Stupid difficult, but that's why you'll love it.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
death awaits. their humanity makes them strong. - 100% playable via VoiceOver - Pre-sequel to the #1 viral smash hit, A Dark Room. - Made with love by indie game developers. - No ads. - No data collection. - No IAP. - No crippled gameplay. - No data requirements. - No elevated device privileges. - Stupid difficult, but that's why you'll love it.
Stats
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 2 | 100% | $4.99 | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $2.99 | |
| — | 0 | 0% | $1.99 |