
Goofy Ahh stories that take place in the world of data. The game simply has to press the move button to run around and kill enemies with their weapons.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
The Enemy's Weapons Are Better. What an experience! This is another situation where I would love it if Steam had a neutral review option. [b]Positives:[/b] - The core gameplay loop is entirely explained by the name. You have no weapons, so instead you have to avoid the enemies' shots, weapons, etc and make them hurt their owner. It's a simple premise, but quite enjoyable. - The story itself is somewhat generic, but due to its massively abstract nature, I actually found it somewhat compelling, and I think that it could, with a little bit of work, actually be quite intriguing. - The music perfectly mirrors the story with weird and indescribable melodies which add to the very strange nature of the game's premise. The only problem with the music is that after a while it does feel like you've heard it all before, and the largely dissonant melodies can begin to seriously grate. - I'm not sure whether it's intentional, but I do kind of like how after you die you keep your greenstone and kills which means that you continue to grow in power each time you start the campaign again. [i]However...[/i] [b]Here are a few negatives:[/b] - Default movement speed is waaaay to slow, which causes all boss fights to drag on for way longer than they have any right to. This can be countered by moving diagonally at all times - which gives you fast movement speed but is obviously an unintentional bug. - You can upgrade your movement speed, but the amount of greenstone required to do so means that for the most part you only ever end up with a full speed build just so that you can progress at a vaguely adequate rate. - Escape key does not pause the game or open the settings menu. The settings menu that [i]you can[/i] access in game only lets you quit, you can't change anything else (a problem with music that is so repetitive and loud). However, you can change more settings on the main menu's settings screen. But this menu only allows you to turn music on and off or switch language. It would be great if you could modify screen settings, etc, actually control the volume of music and sounds and rebind keys. - In game, it can get annoying when respawning as often times you spawn on top of enemies and their weapons which causes you to take massive damage before even starting the fight. What also exacerbates this is that enemy dialogue damages you too. - Dying 5 times FULLY resets your progress, meaning you have to tackle all the bosses and also go through all the cutscenes again - all of which are not skippable, and this is worsened by many boss fights going way too long and feeling like they are using cheese rather than skill to kill you at times. - And worst of all, my save file randomly stopped working one time and I had to restart the game from the beginning [b]In summation,[/b] the game is heading in an interesting direction, and I could see it being pretty good in future, but currently it's not there. Hopefully the dev continues working on this title though as it's obvious this is one of their first projects, and I'm curious to see how they improve and grow.
too scary
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