No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $175.1K — a different platform, not this one.
Delve into a strange cave with a seemingly endless supply of treasure, strategically choosing your battles to gather as much treasure as possible! Find rare artifacts, gold, and stat gems, and traverse the skill tree to become your choice of a mage, warrior, alchemist, or a mix of skills. Craft potions, enchant your equipment, and discover secret areas! But be careful because the cave has become quite dangerous lately with more explorers going missing every day… ---Gameplay--- The Enchanted Cave 2 is an RPG/roguelike with a heavy focus on risk vs reward. Strategically choosing your battles, building your character, enchanting your equipment and knowing when to escape the cave are crucial to succeed. ---Key Features--- - 9 playable characters - 100 randomly-generated floors of loot, monsters, and minibosses - Secret areas hidden in the walls - A thriving town of tourists and eager explorers to talk and trade their equipment - Over 300 items, equipment, spells, and crafting ingredients - Mid-cave shops to buy, sell, and enchant equipment - Sprawling skill tree featuring 3 unique play-styles, or any combination! - A beautiful soundtrack by Grant Kirkhope - Museum for the hardcore collectors - New Game+ mode to infinity
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Delve into a strange cave with a seemingly endless supply of treasure, strategically choosing your battles to gather as much treasure as possible! Find rare artifacts, gold, and stat gems, and traverse the skill tree to become your choice of a mage, warrior, alchemist, or a mix of skills. Craft potions, enchant your equipment, and discover secret areas! But be careful because the cave has become quite dangerous lately with more explorers going missing every day… ---Gameplay--- The Enchanted Cave 2 is an RPG/roguelike with a heavy focus on risk vs reward. Strategically choosing your battles, building your character, enchanting your equipment and knowing when to escape the cave are crucial to succeed. ---Key Features--- - 9 playable characters - 100 randomly-generated floors of loot, monsters, and minibosses - Secret areas hidden in the walls - A thriving town of tourists and eager explorers to talk and trade their equipment - Over 300 items, equipment, spells, and crafting ingredients - Mid-cave shops to buy, sell, and enchant equipment - Sprawling skill tree featuring 3 unique play-styles, or any combination! - A beautiful soundtrack by Grant Kirkhope - Museum for the hardcore collectors - New Game+ mode to infinity
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2 | 100% | $4.99 | |
| — | 0 | 0% | $2.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | Free | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $1.99 |