
On a distant edge of an unknown planet, an abandoned structure sits in silence. Constructed by an unmanned research vessel sent from Earth, the Lun Infinus station was designed to run simulations for a five year period, exploring possibilities of human colonization in the case that Earth became uninhabitable.
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Languages: English
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is worth playing and i love the combat in this game, its boring when your hacking a computer screen in every level to get a upgrade but its super fun with the rest.
this game is bizarre as hell but i like it
Okay, this game has some great things about it, like visuals, story, the cincept in general. However, the controls are reduculous. You jump on x and shoot on z. The last time I saw those controls it was in a game that requared an emulator to run, and still made more sence. Here you need some good coordination in order to enjoy the game. So if you are able to manage the controls, then great, higly recommend. If no, then don't bother, watch someone else play it to avoid getting annoyed by the controls
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Со всем уважением к соло разработчикам и их преданным фанатам - играть в это и испытывать удовольствие возможно, только если ты мазохист или делаешь это за деньги. В смысле, Большие Деньги. Ты не можешь сделать тише звук. А когда пытаешься - игра просто вылетает. Сначала ты думаешь, что она вылетела из-за ошибки. Но после третьей попытки понимаешь - нет, это не ошибка, это такая задумка: килять процесс, когда игрок нажимает Esc, который в нормальных играх открывает меню. В этой игре меню нет. Вообще никакого. А прыгать вам придется по клавише z, а не по пробелу, потому что почему бы и да. А по клавише вы будете стрелять, но это не точно, потому что иногда вы будете промахиваться и прыгать, вместо того чтобы стрелять, и стрелять, вместо того чтобы прыгать, ведь эту игру разрабатывал гений ui/ux, не иначе. Я не вывезла дольше получаса, но напоследок хочу сказать, что рисовка в игре просто великолепная, мой глаз радовался, пока остальные части тела страдали. Я не могу порекомендовать игру, но могу понять тех, кому она понравилась - сюжет и персонажи мне по крайней мере понравились, я бы хотела поиграть в улучшенную версию с удобным управлением и интерфейсом.
This game was a Blast to play, it has 3 main genres that keep the game interesting throughout it the RPG sections are extremely fun similarly to fnaf world but its more chaotic My only issues with this game are For one, the day and night cycle it kills the pacing of the game, forcing you to stop a certain task if you run out of time, also it prevents you from being able to grind for levels when you want to level the derelicts up because you can only gather 6 items per night (i had this issue near the later part of the game when i've done mostly everything besides for some bosses left) i think one way this could of been better is get rid of the cycle entirely as a mechanic and instead just make it so items outside of the space station spawn in on a counter that accelerates when you are inside of a simulation another thing i didn't like was how cluttered the UI is in the boss battles, there's so many tiny buttons that you have to figure out for yourself what they do, the battle simulator could of been expanded on as some sort of tutorial to ease this issue also i think the derelicts have TOO MANY moves which makes it super complex in a fast paced RPG where you have to react fast while looking through a long list of moves that slow you down that's all of my criticisms for the battle sections, oh also HACKWORM SUCKS another thing i think the game could of done better with is some of the bosses some of the later bosses are annoying, especially one of the 4th stage ones and the final boss, which has a crap load of HP on TOP of a healing ability that undoes all of your progress, and a move that can ONE SHOT you if you don't have any defensive abilities up if some of these were tweaked and their stats were tweaked this would not be a complaint for me oh and final nit pick, some parts of the game stick out like a sore thumb, I'm sure scott has gotten better at modeling but I think some of the human models stick out too much compared to the rest of the game's art style, It doesn't ruin the game its just a small nitpick i had, its not a big deal but that's really it, this game is REALLY flashy so if you're photosensitive be prepared as hell the game was overall fun despite being a bit rough, I think this game is a 7/10 game and is one of scott's best games pre-fnaf
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too annoying for me, but it's (maybe?) well made.
Отличная игра, приятная атмосфера научной фантастики. Депрессивно, если смотреть на сюжет. Было бы приятно увидеть возрождение этой серии. Фнаф, конечно, легендарен, но эта игра несправедливо забыта
Le jeu est magnifique j'ai passer 10 deçus ! j'adore ! et aussi j'ai peu faire des scènes de dialogue. Continuer ce jeu !
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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