
The Culling returns to take Battle Royale to the next level. Real-world weapon ballistics. A strategically brutal melee combat system. Perks to customize your play style. Fifty contestants will drop in and compete for glory, but only one will be crowned the winner. Do you have what it takes?
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
okay so all the reviews to this game have 0.5 hours give or take a .1 so its a bad game lol yea right. the game run's smooth as butter. no lag no dc and no interface glitches. and i got only 7-8 hours in this game but thats way more than 0.4 give or take so i recommend this game. and the perks in this game make for a fun unique game every round so kindly buy this game and give it a chance i mean pubg goes for 30$ and still is buggy AF. and get this, this game has no cash shop so you can buy whatever skin you want. give it a shot its only 20$ and you can play up to 1.5 hours and still get a refund if you dont like it. but please play more than 0.anythang befor you rate it good or bad please
这游戏7块钱买我都觉得亏。。然而他卖70.
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Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is absolutely abysmal for those who are looking to play a game similar to original The Culling. It might be an okay take on H1Z1/PUBG hybrid, but you can't really tell since you rarely get to play with enough ppl to see the full potential. I mean, I don't get their promotion plan. Why the hell did they not show the game beforehand and tell us that this is a different take on BR than the original The Culling. Those who buy the game first are the ones who liked The Culling and expected the similar gameplay of The Culling. Of course they're going to downvote it if what they get is not what they want. Why would you call the game sequal to The Culling if it's a totally different BR game? Devs, you should've told us that this is not Hunger Game style BR that The Culling extablished itself as. For now, I'll be waiting for The Culling 3.
They have developed "The Culling 1", better said, "have not developed to an end". It was a good Game, but the team did it the Game with every update worse, thereby became of course less and less player. The aim of the developers was, the Game so well it goes of simplifying, so that so many play and a lot of money to make :) Wrong priorities sedately and if one also so much notion of it does not have to make a good Game, the result; "The Culling 1" was put, for months or even longer no communication with the community and suddenly surprise; "we have ♥♥♥♥♥♥♥ on The Culling 1, we already have your money, now we try to copy other BR Games and to pull even more money from the pocket to you, to The Culling 3 seems natural.". I have played The Culling 1 since release, ever since watched/followed every development-news and folowed the community always. If you want to support an incompetent, unserious and greedy for money team like "Xaviant Games", buy it.
pathetic cash grab that makes the original look worse
I bought the game yesterday. I booted the game and there was no servers for the Asia region, RIP. NA-west/east is unplayable because of the latency and EU-lobby dont even fill up and my latency is off the charts there as well. Overall the game feels like a game in alpha and like it was one of the first Battleroyale games ever to be made. Cons: - No servers for players in Asia. - The Ironsights feel awful on every weapon - Took about 10-20 minutes to fill a lobby with 34 people. - Graphics feels uncrisp even on highest settings, and you cant really tell the difference between HIGH and medium. - The recoil and weapons overall feels wierd when firing compared to other games. Pros: +Same default controls as PUBG, so if you played that game - your good to go! How to get a refund?
Looks and feels like a bad ripoff of H1Z1 which is bad by itself. 10/10 would refund after the first game.
Horrible game. Slow movement speed. Nothing that was good about Culling 1 is in 2 and everything that is wrong with BRs is in this game. Stay off it.
Game is dead on arrival. Played and streamed on release day and could only find one other person ingame. I literally had more viewers on my garbage stream than there were people playing the game. Don't buy unless you wanna run around the map aimlessly, firing guns that shoot like old people fart without ever encountering a single other player.
I never played the 1st Culling, have only watched my favorite streamer play it a lot, and bought it because they wanted to plan matches vs. subbies. I play PUBg casually, and it's not my usual genre, but even so could immediately see the easy access to everything and overabundance of guns totally killed the original melee and crafting fun. The size of the map and lack of players, game machiniques are also a problem. I'm in Europe, never could get a game on EU server at all. I can understand why so many people are angry, but you can make it fun if you don't take it too seriously, but for the price? I think they make the original character so ugly to encourage you to win or place high to get some funds to buy customizations for appearance. I prefer games that may be simpler, without skins and all that crap, but are high on quality. Too many poor copies, even lower quality full releases are out there, and devs are being lazy money-grabbers in my opinion, just trying to hop on the party train. Some get funding because of who and what they are, when there are so many really original ideas, games and higher dedication and skill level game designers/makers out there who can't get a buck or promo. Too high a price for this kind of game when you have FTP ones that are better or more worthy minority devs (wonderful ladies, indigenous people, mixed teams) who can't catch a break and get funding who are really being innovative or expanding on a unique concept. The Culling had that before.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.