
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Most likely between $2.6M and $7.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $20.79 | 76% | approximately $4.3M |
| Epic | $20.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1293 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不错
This game nails the vibes. Rarely do you get a factory sim style game with a decent story and voice acting that has such good imersion. The gui can be a bit clunky for building sometimes, but otherwise most of the mechanics are pretty solid, well thought out, and make sense in the universe the devs have crafted. If you've ever liked factory games but felt they were a little TOO sand-boxy, felt there wasn't a really good motivation for you do actually be doing anything, than this game is for you. this is Peak NASA punk. also, Linux compatilability via Proton has been spotless for me. not even noticable. 5/5
是一款聽到鳥叫才發現天亮的精神時光屋, 遊戲步調與科技發展緩慢,但喜歡慢慢開發的我就很愛,非常享受過程! 前中期產線會需要改來改去,看著漸漸成形的自動化,成就感很足 畫面模型細節與音樂都不錯,帶入感很夠,值得一試
I’ve been waiting for this update ever since the "Multi-resource storage" linking system was announced. It’s a great solution—it’s convenient and has introduced genuine automation. However, I have one more suggestion: please display resource availability specifically within the multi-resource storage units in the contracts interface. That way, it would be easy to see at a glance whether a contract can be accepted or cancelled. Thanks.
game potential is insane. i can spend much time and now spending more. loved that game (:
ふつうに面白い
very addictive base builder.
Inicio vibrante, com um alcance ainda por descobrir.
Кайфарики игра, конвейеры, производства. Самое то после смены на заводе)
довольно глубокий геймплей, русская озвучка