
Begin a unique life in a furry town!Play as a furry college student, immersing in the furry town's world and stories.A game day has morning, noon, and evening, letting you act freely anytime.Take evening walks with your crush!
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About
“Embark on a unique life in this furry town!”
“You will play as a furry college student, immersing yourself in the world of the furry-filled town and participating in their stories.”
“A variety of stories gradually come together, helping you constantly search for your true self.”
“Before summer ends, leave no regrets.”
Gameplay Introduction:
The game divides a day into three time periods: morning, afternoon, and evening. During most of the time, you will control the protagonist, freely triggering events and advancing the story in a furry-themed town, immersing yourself in life in the furry town. In addition to these elements, you can invite a character you like for a walk at dusk, work part-time in the shopping street with mini-games, manage the fragile sanity value that needs to be maintained, and even do some gardening in the flower bed... and so on. With such a rich combination of elements, your life in the furry town is guaranteed to be full of fun.
●The game's cutscenes are created using 2D hand-drawn frame-by-frame animation, allowing you to see your favorite characters come to life in animation.
●The game's plot has been updated to the second day.
●The game features a semi-open map, abandoning linear progression, and you can even choose to do nothing and just relax.
●There are multiple objectives in the game, whether it's romancing characters, completing events, speedrunning for high scores, or collecting achievements, it's up to your preference with no fixed way to play.
●There are currently 18 characters in the game, with various types (more to be added).
●A more realistic way of calculating affection levels is used here, where having excessively high affection is no longer necessarily a good thing, as multiple event outcomes are controlled by the complex interaction of affection levels with multiple characters.

Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
纯逆天游戏,优化差的连unity做的都不如,动一下游戏就崩了,走路腿折了可以做个轮椅,戛然而止的十几个小头爸爸,神人的按键设计,惦记着你那笔wasdjk是在玩4399吗?
怎么说呢,我有一说一吧 (没剧透) 总结:有缺点,但是值得玩 ①操作上: 移动和存档方面是真的难受,(1) 先说移动,感觉一卡一卡的而且吧还不能斜着移动RPG类游戏我也玩过一些,都比这个舒服。(2) 存档方面是更要说,它只能在一个地方存不能随时随地存,让我一个想看其他选项的玩家超级难受,(3) 其实ui上也有些不行但是我不知道怎么形容所以就只提一嘴吧qwq ②剧情上: 我个人认为剧情是好的,目前只玩了1.01版本的剧情,尤其是最后的剧情以及演出方式当时玩的时候起了一身的鸡皮疙瘩,根本想不到会变成这样的演出方式和剧情内容(可能还有一部分原因是因为被吓到了,我胆小)特别精彩!说到这个,中间有一个画面是比较吓人的,把我吓一跳,直接0帧起手。总体来说我很期待后面的剧情,是特别特别想知道!我感觉人物的感情方面点点复杂,我个人原因吧 ③美术音乐上: (1) 美术挺好看的,有些cg动画,cg也画的好看,人物立绘也还行除了有些地方有点奇怪之外(既然提到立绘插一句,ESC是隐藏聊天框)场景的像素风格也还行。(2) 音乐是真的好听尤其是主界面的音乐,主题曲和片尾曲也可以,只是主题曲的人声有点奇怪,是ai吗(如果不是,我再此抱歉)。如果后面出了原声集我会考虑购买。 ④玩法上: 自由度确实有点高,我想看剧情得一直存档读档的,不过这不是问题 作为一个免费的兽游是真的好,推荐!但是也得急需优化!ok我要去做角色个人事件了告辞
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
作为一个免费体验的游戏,还要什么自行车呢
现阶段急需解决优化,不然;连稳定、流畅运行都成问题 因为动不动就给我来个无响应 另外建议增加键位自定义功能,不然这操作键位有些不符合习惯 还有,能不能让鼠标发挥操作功能,起码地图走路和对话选择功能可以实现吧
bug太多啦,闪退还是影响很大的,剧情很不错,动画也很用心,总体可以的,能接受bug就行
平时玩过的兽游还是比较多的,作为只有三到四个人完成的作品来说,目前整体体验下来感觉还是可以的,能做成这样已经很不容易了,毕竟一款游戏的制作不是随随便便就能完成的,游戏剧情方面,以我这个大学生的视角去游玩的话感觉还是挺有趣的,有我向往的那种大学生活的感觉,游戏内剧情数量也不算少,基本上没多久就会有对话,对话的内容也是比较可以的,还是以某些兽游的剧情设计要好的,剧情质量这方面可以继续保持,风格也还可以,至于画风问题,我看的还是比较宽的,毕竟每个画师都有自己的风格,“我觉得一个画师有勇气把自己画出来的作品分享给他人,已经是很有勇气的了,没有必要为别人的画风而指指点点”整体玩过程中没有碰到明显的bug,不过还是需要优化细节的,比如每次进入下一个场景之后必须要与周边的事物进行一次交互,才能让移动速度变快这点有点僵硬,作为一款可以在地图内自由活动的游戏来说,在地图内的移动速度会影响整体的游戏游玩过程,建议能优化一下移动速度,其他的目前没有什么太大毛病。下面是对游戏作者的一些话语:网络上的人形形色色,你没办法让所有人都喜欢你的游戏,不要被杂乱的声音影响了自己的判断,只要自己去努力,会有人真心喜欢这款游戏的,毕竟这款游戏目前只是初期测试,没有人能保证一个游戏从开发到结尾,不出现一点毛病,作为一款免费游戏来说,能有这样的设计已经算是可以的了,只是后面的细节还需要打磨,加油吧,一定会更好的!!!
居然贴心的准备了多个画质,还是非常让人满意的
虽然部分品质还差一些,剧情上不够紧凑,但主要是免费的!
几种画质配搭提供玩家不同的解决方案,还是挺好的
虽然是免费的,但是依然不推荐 游戏会经常闪退,我不知道是什么原因,但是很难受 整个操作都非常的难受,从混乱的交互按键到人物走路时候的卡顿 我不知道作者是用什么引擎做的这个游戏,但是就算是10年前用RPG Maker去做都不至于有这样灾难性的表现 剧情看的不多,被多次闪退劝退了 这不是一个成功的作品
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.