
The Bonerooms is a goofy horror-themed multiplayer game about surviving in a living maze. What will be your downfall? The spooky inhabitants of the maze, or your fellow players?
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About
Bonerooms is a PvPvE multiplayer game about surviving in an ever-changing maze. Use an array of items to sabotage, deceive, and explode your friends as you fight to be the last one standing!
Bonerooms is designed for 4+ players! For the best experience, gather some friends, put on headphones, and use the in-game VOIP!
Online Play with up to 8 players
A maze that is constantly changing
15+ Items to use to defend yourself or sabotage others
Per-round maze modifiers to keep you on your toes
Proximity VOIP
Bonerooms can be played in one of three Game Modes:
Try to be the last one standing in Free for All
Outlast the other team in Red vs. Blue
Work together to survive as long as possible in Co-Op!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its not a bad game per se, maybe for temporary uses but otherwise it dosent have much else, sure you can do the same thing over and over but it gets monotonous over time, so its best for a short period but still a fun game to just sabotage your friends and goof around for a bit, i liked it :3, 5/10
teleport itemine basıyom çalışmıyo 9 10 dk emek çöpe gidiyo bir anda
When I say that the Bonerooms is the game of the year, I mean it. From the progression of the levels to the flavor and the nuance of the code, I could not be more overjoyed to have the Bonerooms as a part of my life. When you die, a mimic spawns in, delightfully repeating the stupid things that you and your friends have said, and you must survive or kill the skeletons to extend your living time. When I first downloaded this game, I thought I might see some simple plebian slop to entertain a more fragile mind. However, this intellectually stimulating game saw me putting in a good amount of hours into the late times of the evening with my partners in merriment. This game legitimately saved my life, from the preposterous gameplay, to being able to use an 'RPG' to obliterate a skeleton, this game is pleasing to my cranium as it partakes in various levels of action. Not to mention the fact that GAMBLING is an important aspect of this game. Now, this is why this game saved my poor life. I actually got heavily addicted to gambling during my time in the Bonerooms. The idea that I might die from simple pulling that lever was delightfully ticklish to my brain, and i proceeded to go to the Hopi Reservation and begin to gamble at my local Casino. I have now relieved myself from student debt, and also my wife and kids! How wonderful a creation that it not only entertains you, but creates good in your life after you leave your screen. I would happily replace my (now ex) wife and child with the Bonerooms on any given day! thank you for such a wonderful creation!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game has a fun concept but is just way too buggy to be enjoyable. You could be having a great run and then you die out of no where.
被吓哭了
Ну побегал я чуть-чуть
очень весело есле играть с друзьями советаю
its fun with friends the more the better because this game relies on that.. since its very goofy.. solo its trash though but that's most multiplayer games
This is a funny multiplayer or singleplayer game with goofy skeletons and npcs take will take your in game voice if you use voice chat. It's a 10/10 game.
I almost died whilst playing. This game gave me trauma and PTSD so severe I stayed in the same corner of the bonerooms for 10 mins. The skeletons were near so I had to adapt. My friends went quick and it was quickly just me left. The skeletons were closing in and I fell in battle, shooting one to death. I was then emoted on. 10/10 game.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.