
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
Most likely between $44.8M and $126.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 87% | approximately $74.6M |
| Xbox | $69.99 | 88% | Top 100 |
| GOG | $69.99 | 88% | #24 |
| PlayStation | $69.99 | 0% | #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.41 on Steam · China (−37%). Compare 45 prices in 15 markets →
Reviews
Themes across 1880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я ждал эту игру с момента появления первых позывов о ней так как сетинг вампиров и ихней атмосферы мне очень нравится, и что я вижу, обещали 3050 потянет 30фпс будет не парся, на,,али. Очень слёзно прошу сделайте нормальную оптимизацию хотя бы чтобы моё ведро потянуло на 30-35 кадров, ибо нету средств чтобы не игры для ПК покупать а для каждой новой игры новый комп.(
Unplayable with a controller. Moving the left stick left or right while running makes Cohen slow down to a crawl. It's obvious no one at Rebel Wolves play tested this with a gamepad...
parabens para os desenvolvedores. Combinaram de fazer o combate mais mal feito da história, deu certo. Camera que aponta pra qualquer lugar mesmo analogico que da parry é o mesmo que movimenta vc nao ve de onde vem o proximo ataque o auto lock muda no meio do ataque pra qualquer um menos o que vc quer atacar Top demais, se nao tivesse surfado no the witcher 3 ngm tinha comprado esse lixo. E mal otimizado também, pra completar
time-based structure feels like i cant play the game at my own pace
Dawnwalker — an Early Access game sold for €70. At €15–20, maybe. At €70, absolutely not. There are good ideas here, but the game feels unfinished, undercooked, and massively overpriced. Worst of all, none of the genres it claims to represent are done particularly well. The RPG elements are weak, the open world feels empty and lacks substance, the story choices feel hollow, and the combat is unreliable, with attacks and parries sometimes not registering properly.
The combat system is an absolute nightmare, they advertised that it was optional but the option is use it or die. i wouldn't recommend picking this up until it's patched. Everything else seems great so i'm looking forward to continuing to play but that's difficult when anything more than a 1v1 is a janky unresponsive slaughter of Coen
Сюжетно - одна из лучших игр, в которые я играл. В некоторых моментах она очень похожа на «Ведьмака 3», что безусловно хорошо. Механика управления временем вызывает одновременно и любовь, и ненависть, но именно она придаёт сюжету глубину, которая мне очень нравится. Для дебютной игры это, безусловно, хорошее начало новой саги!
Movement feels clunky, I think adjusting the walk/run speed for controllers would be beneficial and adding a run/walk toggle for MKB would also go a long way but it may benefit from some deeper attention. Still, early in but so far that's my only gripe... so all in all this is a great game so far. Visually stunning and combat feels really tight and engaging. In an ideal world I'd rather not have the time mechanic but that's just because the loot goblin in me wants to go every where and do everything but it's not that big of a deal and does give my choices of what I do decide to do more weight. A firm recommend to anyone who loves a solid RPG. P.S hearing that alot of the devs are Ex Witcher 3 devs gave me alot of confidence to buy this day 1, and that confidence was not misplaced. I get solid Witcher 3 vibes from this in all the right ways. I look forward to what Rebel Wolves will do next. For the initial title this is a great start.
Loving it so far: the story is dynamic and entertaining, events happen quickly, but you still have time to explore and build empathy towards characters. There's a lot of blood and cruelty, but it doesn't look like it was created for shock value, everything feels in character. Really interesting lore - without spoilers, I found a certain cave and spent a lot of time learning history and looking at the paintings, I love some hints into ancient lore, huge thanks from me! Also I do like the sense of urgency, and the fact that you have to pick what quests to do, while still having time to explore freely. Gameplay requires some getting used to, but once you stop being greedy in the fights, they become quite tolerable. A lot of fun mechanics: from what I've gathered, you can piss of certain fractions, you can piss off the main villain and every action of yours have consequences; this is very refreshing and raises the stakes in the late game, I think. Overall, 4 hours of really pleasant (albeit intense) emotional experience and a feeling of my money well spent.
I want to like it, however, playing on controller is impossible. Randomly stops moving completely for an instant, no matter what you are doing: sprinting, running, walking, strafing during combat, and then start walking again. You get stuck on everything during combat. He controls terribly in general. He either walks super slow or runs. Constantly running past things in interiors. Controls way worse than original Garalt in W3. I feel like these things are the basics and supposedly they are aware of the problem.. Where is the hot fix for my guy not being able to run without stopping every 3 seconds? You don't give me a horse and give me a broken movement system.