
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
Most likely between $44.8M and $126.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 87% | approximately $74.6M |
| Xbox | $69.99 | 88% | Top 100 |
| GOG | $69.99 | 88% | #90 |
| PlayStation | $69.99 | 0% | #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.41 on Steam · China (−37%). Compare 45 prices in 15 markets →
Reviews
Themes across 1880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pour l'instant ? Un excellent jeu. On est pris dès le début par l'histoire, géniale. Ce XIVe siècle alternatif, avec des éléments fantastiques; je suis fan. Les personnages bénéficient d'une écriture intéressante, qui ne cède pas à la facilité et surtout, le système de dialogue/choix est profond. Rien n'est "bon" ou "mauvais": il faut choisir et savoir ce qu'on veut: aller droit au but sans vergogne, avoir une morale, ou tenter de jouer sur les deux tableaux. Les combats ne sont pas faciles à appréhender au tout début, on abuse de l'esquive, plus facile à gérer que les parades, mais rien d'insurmontable (je joue au pad). La dualité du gameplay Vrakhir/Humain permet de casser un peu la boucle du gameplay, c'est appréciable. Graphiquement, c'est très joli en Ultra et techniquement, je tourne entre 120 et 130 FPS avec DLSS qualité + FGX2 sur ma config en 1440p: c'est très correct pour un RPG-action narratif solo. Seul bémol: des cinématiques cappées à 30FPS, en 2026. Franchement, espérons un patch pour changer ça. Pour résumer: ce Blood of Dawnwalker est la bonne surprise de la rentrée, j'en suis à 2h de jeu et je vois déjà les nombreux choix qui auraient pu changer le déroulement du scénario, donc la rejouabilité semble là ! Si vous avez aimé la série des The Witcher, ouais, vous devriez aimer. Mais je conseille ce jeu à tous ceux qui aiment l'action-RPG, Pardonnez-lui ses petits défauts (les cinématiques cappées, les combats un peu difficile à prendre en main) et vous profiterez d'une pépite.
Оставлю хороший отзыв чтобы бомжи в штаны от злости надристали, еще в игре нет негров!
Can't do a full review but so far I can say that the game needs polishing, runs ok on my 5070 but still needs optimization. Controls are wonky, combat is ok I guess, story is promising and Coen seems to be likeable enough. Will do a proper review after I finish the game.
Je peux pas jouer à ce genre de jeu. Sans arrêt à te demander si tu dois ou tu dois pas faire telle ou telle quête. C'est un gros non.
As of now, in its current state, I personally CANNOT recommend this game! GAMEPLAY: I left a positive review because I really love what I’m seeing from the story, BUT playing with a PS4 controller is just not possible right now. Button inputs simply don’t register, and even when I try pressing a button multiple times, it sometimes just doesn’t work. Even changing the direction or angle I’m moving in doesn’t fix the issue. Besides the movement issues that have already been addressed and the sensitivity problems, it honestly feels like they didn’t properly test the game with this type of controller. For a €70 game marketed as a AAA title, that’s a pretty big disappointment. I really do love what I’ve seen from the story and how the game introduces you to it. It’s definitely something I would continue playing. But until they release a hotfix and resolve these kinds of issues, I can’t recommend the game in its current state. PERFORMANCE: Performance-wise, I have no issues with the game. I’m playing on High settings, with no stuttering or other major performance problems. The 30 FPS cutscenes don’t bother me either. I capped the FPS at 80, and it usually stays around 75 FPS, so everything is good on that front.
Other than some issues with optimization and stuttering I have 0 complaints. Really scratches that Witcher itch.
This game is made by the witcher devs and you can tell. The lore premise and abilities are fun, they added a warband style combat system that's based on stamina management, which is alright although the stamina runs out frustratingly often. One downside is the Witcher Devs that worked on this clearly weren't the writers, for a story focused game the plot is extremely B tier and all the characters are ♥♥♥♥♥♥♥ including the protagonist. Still a very fun game with an interesting premise I would definitely recommend buying it on sale don't go full price though,
Fantastic game
Endlich wieder ein Spiel, welches mich extrem fesselt! Wer den Witcher liebt sollte hier zuschlagen. Zugegeben, das Kampfsystem ist gewöhnungsbedürftig und bedarf der Übung. Hier hätte ich mir persönlich ein anderes gewünscht und dennoch tut dies dem Gesamtbild kein Abbruch.
tldr: $40 game in my opinion. Cons: Dawnwalker has probably the most infuriating combat to try and learn at the start. It's super difficult to change targets, the combat camera is a nightmare to control, and top that off with the new block/dodge/attack mechanic I've never seen before. I think the game throws too many enemies at you too quickly to adapt fast enough. However, there is brief moment between anger and boredom, that makes you feel like you're an Elden Ring god. Block, attack, attack, block, attack, dodge. Get through a 1v5 fight and come out the other end not even getting touched feels amazing. The muscle memory starts to kick in, but once it does, the game's combat becomes boring, because it never really changes. The enemy variety isn't there enough to push you harder or break up the boredom. Maybe I'll try a harder difficulty later to see how that feels, but I'll wait to see if they fix the combat camera before trying that. Most of the bosses can be pushed against a wall and be stun locked into oblivion on normal difficulty. After the prologue, the game drops you into a Ubisoft Open World. I wasn't a fan of this after an excellent buildup. The story then just goes on pause for a few hours until it ramps back up again. So the pacing seems a bit odd in that bubble but felt great everywhere else. Pros: It's so much easier to write about the things I did not like than the things I did like... The voice actors nailed this, I cannot think of a single performance I didn't like. Facial animations were all really well synced. The story was above average. There are so many unknowns still unanswered (I could have missed them in my playthrough too) that should have been answered at the end. I'm a person that loves to complete all side quests. Dawnwalker "30 days" to beat the game is plenty of time to do everything you would want to do. Just don't go too crazy clearing out every camp or vrakhir objective and you should be fine. If you need to spare some time, don't spend your perks. The game makes you a god midway through. Overall, I enjoyed my time with Dawnwalker. It's worth the price under $40.