
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
Most likely between $44.8M and $126.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 87% | approximately $74.6M |
| Xbox | $69.99 | 88% | Top 100 |
| GOG | $69.99 | 88% | #90 |
| PlayStation | $69.99 | 0% | #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.41 on Steam · China (−37%). Compare 45 prices in 15 markets →
Reviews
Themes across 1880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
For the price of AAA you won't get your basic kebinds stop the game and do it by yourself. Bravo. I'm glad we are note supposed to write down the code to play the game thank you, developers.
Je peux pas jouer à ce genre de jeu. Sans arrêt à te demander si tu dois ou tu dois pas faire telle ou telle quête. C'est un gros non.
Combat is total garbage, big disappointment. Stuck on the environment, pop up invisible walls just as you are facing multiple enemies making it so you can’t back up, a lock on system that is totally worthless. The most idiotic blocking system I’ve ever seen in a third person action game, thank god at least you can turn that off. Seriously whoever thought that up should be fired and never work in this industry again. Even when combat sort of works its mind numbingly boring. Expected a lot more from ex-Witcher 3 devs, they really failed big time. I won’t even get into the terrible performance, litany of bugs, or garbage AI. (I defeated a tough boss because he also got stuck on the environment, at least it works both ways.)
i don't know what people talking about giving this game positive review, game is an indie game that charges full price, movement is bad, combat is awful, world is kind of empty, graphics are outdated, even though i didn't ran into any problems with performance played on ultra settings with around 90 fps but graphics are so bad, hairs clothing etc. Game is overrated don't buy it
Fajny klimacik, ciekawa fabuła, zaj3bista walka - póki co jest kozak
剧情和人物塑造是真的可以,但是我就问你为什么[spoiler]我读个技能书[/spoiler]都要被跳脸?我个人非常非常讨厌被跳脸,让我整个人非常焦虑和紧张甚至生理不适;序章剧情里的我都能接受,但是[spoiler]打开菜单读个技能[/spoiler]都要被跳脸我真的无法接受;被频繁跳脸的生理不适已经快要战胜我对剧情和人物探索的热情了。 战斗系统能玩但是很一般,人物操控有点难受感觉动作延迟比较长,转个身还要走一圈直接从楼上摔下去,还有就是进屋内人类视角很晃很晕。优化比较差,我配置不算高,dlss开极致性能勉强能维持60帧左右还可以玩,画质也还可以;但是莫名其妙的各种闪退是真的很不爽。 和巫师3的既视感有点强,目前还是对后面的任务和剧情很期待,也比较喜欢人物养成变强的过程,还是会继续玩下去。 The story and character writing are genuinely good, but seriously, [b]why do I have to get jump-scared just from [spoiler]reading a skill book?[/spoiler][/b] I personally [b]really, REALLY hate jump scares[/b]. They make me extremely anxious and tense, sometimes to the point of causing actual physical discomfort. I can accept the jump scares that happen as part of the story in the prologue, but [b]getting jump-scared when [spoiler]I open a menu just to read about a skill[/spoiler] is something I absolutely cannot accept.[/b] The physical discomfort caused by these frequent jump scares is honestly starting to overpower my enthusiasm for exploring the story and learning more about the characters. The combat system is playable, but pretty mediocre overall. Character controls also feel uncomfortable, with what seems like a noticeable input delay. Sometimes I just try to turn around and the character takes a whole detour, and I've literally ended up falling off a building because of it. Also, the camera becomes incredibly shaky indoors, which makes me feel quite dizzy. The optimisation isn't great either. My PC isn't particularly powerful, and with DLSS set to Ultra Performance, I can barely maintain around 60 FPS. It's still playable, and the graphics look decent enough, but the seemingly random crashes are genuinely frustrating. The game also gives me quite a strong *The Witcher 3* vibe. Despite my complaints, I'm still looking forward to the later quests and story. I also enjoy the character progression and the process of gradually becoming stronger, so I'll keep playing.
Оставлю хороший отзыв чтобы бомжи в штаны от злости надристали, еще в игре нет негров!
Other than some issues with optimization and stuttering I have 0 complaints. Really scratches that Witcher itch.
Pour l'instant ? Un excellent jeu. On est pris dès le début par l'histoire, géniale. Ce XIVe siècle alternatif, avec des éléments fantastiques; je suis fan. Les personnages bénéficient d'une écriture intéressante, qui ne cède pas à la facilité et surtout, le système de dialogue/choix est profond. Rien n'est "bon" ou "mauvais": il faut choisir et savoir ce qu'on veut: aller droit au but sans vergogne, avoir une morale, ou tenter de jouer sur les deux tableaux. Les combats ne sont pas faciles à appréhender au tout début, on abuse de l'esquive, plus facile à gérer que les parades, mais rien d'insurmontable (je joue au pad). La dualité du gameplay Vrakhir/Humain permet de casser un peu la boucle du gameplay, c'est appréciable. Graphiquement, c'est très joli en Ultra et techniquement, je tourne entre 120 et 130 FPS avec DLSS qualité + FGX2 sur ma config en 1440p: c'est très correct pour un RPG-action narratif solo. Seul bémol: des cinématiques cappées à 30FPS, en 2026. Franchement, espérons un patch pour changer ça. Pour résumer: ce Blood of Dawnwalker est la bonne surprise de la rentrée, j'en suis à 2h de jeu et je vois déjà les nombreux choix qui auraient pu changer le déroulement du scénario, donc la rejouabilité semble là ! Si vous avez aimé la série des The Witcher, ouais, vous devriez aimer. Mais je conseille ce jeu à tous ceux qui aiment l'action-RPG, Pardonnez-lui ses petits défauts (les cinématiques cappées, les combats un peu difficile à prendre en main) et vous profiterez d'une pépite.
Я проснулся в 6 утра, чтобы поиграть перед работой пару часов. По итогу взял больничный для 18 часовой сессии. Ведьмак 4. Перевод, который сделали спустя 40 минут от релиза, выше всяких похвал