
Now 20% More Evil with the Free Halloween update!
Most likely between $3.9M and $10.9M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $1.15 on Steam · Russia (−77%). Compare 15 prices in 15 markets →
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Un clasico, espectacular, el eternal DLC es una basura
原版以撒纯纯随便做出来的游戏,充斥着恶意且完全没打磨好 -匮乏的基础掉落,基本硬币炸弹钥匙都缺 -道具强度弱,且兼容少,比如硫磺火+三眼都还只扣射速不加激光柱数量 -以上两点导致这基本是纯闯关游戏,没有所谓的运营 -没有显示准确属性、道具效果的功能,且没有蓄力条 -没有mod -变态无解的永恒怪物 -刻意的游戏设计:如恶魔房欠债直接死 -丰富度和后来出的重生以及后续DLC肯定没法比了 -最过分的一点:让许多新手下错了版本 这个版本也就bgm和美术画风比重生版本更有特色了,其他都是要被时代落败的东西
eu achei the binding of isaar rebirth infernal, esse jogo me mostrou oq é sofrimento, acho que foi um dos jogos que mais passei sufoco e dificuldade, mas mesmo assim é muito bom, mas é um inferno puro
Fire!!!
друг подарил эту игру. теперь я как разработчик. меня бьет мама. папа ушел. в меня срут. и плачу как всегда
Ahhh yes, the good, nostalgic isaac built on flash engine- Its a big piece of history that shows the evolution of not only edmund mcmillen's games, but also roguelites in general. Not to mention absolutely gorgeous soundtracks made by Danny Baranosky, with my favourite being "respite". For this price this game is an absolute steal for the amount of content it provides, tho i must admit it has its own flaws. Aside from obvious ones (given the game was released in 2011, damn i feel old) like visibly lower framerate, or tendencies to lag when theres a lot going on screen (especially when unlocking new stuff i get like 5 seconds screen freeze) this game lacks any way of saving a started run, meaning you need to play it from start to finish in one go. Its not really a huge one, but some might find it troubling. The biggest one tho, is that DLC introduces eternal enemis, and HOLY, some rooms are straight up IMPOSSIBLE to clear no hit, which renders the game a bit unfair. Mind you i have 100% the binding of isaac repentence with over 800hours on record. Personally I LOVE hard games, and classic isaac is exactly that. I feel like its meant to be played as as a piece of art- maybe outdated, and flawed in some ways, but its just like youre going to the museum- you go there to objects that are old, often imperfect and even damaged by time, but its exactly what makes them valuable. And i feel the same about flash isaac. Its a piece of old, well preserved art, showing capabilities of small indie dev working on Adobe flash engine in 2010's. If youre casual player, you might better play rebirth and then decide whether you want to see its origins or not- but if you are retro games fan, or simply enjoy learning about history of games- this one, is a great exhibition to study in this massive museum of games that Steam has to offer.
好玩
YTES
Апять голий ребёнок в подвале T2x2
Aunque salga que he jugado 6 horas, he pasado muchas tardes con mi primo jugando al juego sin parar y es una obra de arte.