
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Most likely between $4.5M and $12.7M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $8.42 on Steam · Russia (−58%). Compare 15 prices in 15 markets →
Reviews
Themes across 1551 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
已经不是平衡不平衡的问题了 根本就不是随机在给你排镜像 匹配机制纯来恶心人的 垃圾游戏滚出我的电脑
傻 逼 服 务 器 ! ! !
Pay to win game. It's fun to spend your time doing some kind of ♥♥♥♥, while watching something else on the second monitor, but if you want to win more often, then - you should buy heroes. I dont really understand, we are all from HS community, renat is also, but still he decided to make this game for donators only LULE
我通常都在原本的平台玩,所以沒有遊玩時數。這遊戲的平衡真的太差了,如果你加入過他們的 Discord,就會發現他們偏愛特定人物。平衡從來都只是看數據,所以如果你願意的話,可以用特定的手段故意輸,這樣你的人物就不會被平衡到了。
It's called bazaar because the monetisation is bizarre. The game itself is good, but the removal of earning characters for free was a big miss for me that hurts more with each big update since, even if they increased the price in free currency it would be fine but it's 16€ (20$ USD) per additional character. The game not being free to play with monetisation like this is shocking.
Look - I can't speak to the history - but in its current state, this is a fantastic game. Just the right amount of addictive depth, gravity, agency and response - wheter you are winning or losing, you constantly feel like you are right on the edge of turning things around, of breaking the game apart, or losing it all. It has the visual trappings and menu mechanics of a gacha game - but then at some point, they chose the high road! The bright colors and lever pulls are still there, but no need for money-grubby purchasable diamonds! It is funny, playing a game that has had the usd-skinner-box removed, like getting to cuddle with a monster that voluntarily de-clawed itself. But the soul of the game has always been the interesting rougle-like interplay of layers (but not overly complex) triggers, like Slay the Spire or Balatro - but, in some ways, offering even more.
一个自走棋游戏赛季只有一个月是什么意思?而且改动频繁,总是砍关键牌,好不容易学会一个阵容,不到一个月就废了。 经典设计师教你玩游戏,早晚把游戏搞死。
用筷子吃泡面,这理由Tempo也能想得出来,第一次评论就是被这没脑子平衡气出来了,不想好好做直接倒闭爬吧
勾玩的
Really 125$ for the game + DLC Characters.... No way of unlocking them in game like you would expect. Money grab. - Also im sure they have plans of adding more characters in the future. I can't wait to see how out of hand this becomes. Maybe if they make them obtainable I will give it another go.