
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Most likely between $4.5M and $12.7M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 1558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
烂完了,这游戏,不尊重玩家的设计师和策划,腊鸡
玩你妈.傻逼游戏.不会做游戏别做.
The game was great, if I were to write this review a 100 hours ago, I would've recommended it. And I actually did and my friends downloaded it. Sadly they stopped playing and I will stop as well. The development team is lazy, they don't balance the game much. Broken copy paste builds, little changes between seasons, and their idea of a balance patch is just to buff unplayed heroes. And after a while you notice it is not even that rewarding to tryhard the comp ladder. Tbh, lately it's just a money grab, feels like the owener and development team are drinking on a beach forgetting they actually have to put some effort.
傻逼平衡,当平衡式儿戏呢
垃圾,玩什么找不到什么,自己永远凑不出来反观对面全都是天胡,恶心
你们不会做游戏就滚,现在十胜不能进阶是人能想出来的吗?还是觉得自己的日活太多了想减一减啊?我看你们现在能跟三国杀坐一桌了。
говно донатное. сделайте русский раз продаете в Россию, ушлепки!
猎人毒火符印数值是用脚填的吗,9天几秒叠了3000毒
看起来你胡了,正在为你匹配打不过的对手!
I really tried getting into the game, it has so much potential to be an amazing rogue-like deckbuilder. Unfortunately, if you aren't constantly looking up builds and encounters on a second monitor you will lose 90% percent of your match-ups. There is essentially no casual play, so I will be shelving this game until an eventual point in the future it gets retuned from the ground up.