
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Most likely between $4.5M and $12.7M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 1558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game playing off of a lot of autobattler ideas that came before it. Easy to jump in and out since it is completely asynchronous and turn based. It is now in what I would consider a perfect state. Gets constant updates and balance changes that keep things fresh and also gets new playable character (or "hero") releases every few months give or take. I've bought all of them and tend to use the random button every run because all the characters are fun to play and unique. You will win with crazy builds, and you will lose against crazy builds, that is part of the fun. Just keep in mind, the Bazaar is a crazy place.
我就问一下制作者那个傻逼整出的非一次性摧毁机制?平衡什么的我都能忍毕竟三十年河东河西但这个真是暴露制作组水平。哪怕是酒馆战旗火车王也是一换一你整出摧毁是不想让遇见的玩家玩是吧?
Bom
A solid card autobattler. [b]The visuals are pleasant[/b], and [b]the build variety and card management[/b] are good — there's plenty to think about and put together. And the main difference from the usual CCGs — [b]you don't have to pour in a ton of money and time[/b] just to play properly. [b]Bottom line:[/b] card tactics without the grind and the pay-to-win race. [b]Recommended.[/b]
太棒了
Balance is non existent.
可玩性太强了,美术也很优秀
Pricing na versão br é bem salgada e os heroes são dlc não-farmáveis. Tirando isso, o jogo é bem divertido e facilmente o meu auto-battler favorito
还是好玩的,但是游戏运营有点一坨,模式太少,搞得很卷,没有办法那么愉快地游戏
卡牌与自走棋的天才之作,太惊艳了,如果能有同玩法同体量的dnd或者修仙背景的游戏,估计也会是无敌好玩,再加上一定的局外成长