
The Artisan of Glimmith is a cozy, relaxing puzzle game about coloring stained glass and restoring the artworks of a kingdom above the clouds. Explore a world of handcrafted puzzles designed with intent, where simple rules lead to delightful surprises.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 7 → 7.86/day in the week after.
About

You arrive in the lands of Glimmith, a kingdom above the clouds. Your newest benefactor has hired you, a famed stained glass artisan, to help him restore the area to its former glory. However, he has given you an unusual stipulation: use whatever colors you please, so long as you follow the rules!

A cozy hamlet, an enchanted forest, and a forlorn castle await. Keep your eyes open for hidden paths and secret puzzles nestled away for the most observant players.

Curated, Not Generated: Experience a journey handcrafted by human puzzle designers.
Variety: Discover over 20 unique rule types while you color, cut, and join beautiful stained glass artworks.
Mastery: Optional finale puzzles put experts to the test. These challenges require you to use every trick you’ve learned to pass.

Create your own puzzles and share them with the community using the in-game level editor.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 2.5Kreviews | 98% | — | $983.5K |
| $10.39−20% | 4ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
乍一看是简单的填格子游戏,但是通过作者各式各样的奇异规则赋予了游戏非常深度的乐趣。游戏唯一解步步推理的过程让人非常上瘾,部分关卡脑子不够用也可使用神秘提示大法完全不用担心卡关问题。
puzzle, nice puzzle, fun puzzle, hard puzzle
A nice and unique puzzle games
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 25 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Dutch*, Japanese*, Spanish - Latin America*, Filipino*, Simplified Chinese*, French*, Korean*, Traditional Chinese*, Turkish*, Italian* +4 more
Hours played at review time, across 629 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ slaps, that one 6 was reeeeal good
This is a cautious recommendation from me. If we're only talking about the normal playing experience (getting to the end of the game), I think it's quite an enjoyable experience. There are plenty of new mechanics popping up all the time and they're used in very cool ways together. Also, the game doesn't require too much effort on the part of the player in order to progress, so in that sense, the amount of value you get from this is directly proportional to how much you want to engage with it, and for a casual-to-moderately engaged player, I think the game is fine the way it is. The problem, I feel, arises when factoring in 100% completion. I have done it after 70 hours of playing, and I have to be honest, it wasn't that pleasant, and it was even downright frustrating at times, unfortunately. I really tried to like the puzzles, but when you get to some of the harder ones, there is little to no indication on where to start (which sometimes is the point, and it was still okay for the most part, you do get at least some footholds). There are some examples, especially in the later areas where the grid is essentially empty, and the only way to make any progress (to my knowledge) is to make some educated guesses on how certain things should be positioned, what the topology of the finished grid should look like, etc. If that was the intended way of tackling things, that's okay, but it didn't make for a pleasant solving experience. It felt more like I was bumbling towards an answer, praying that some assumptions I made further back were correct. Again, if there were more elegant ways of solving the puzzles, I didn't find them. That being said, even though there may be a few stinkers here and there, the wealth of ideas the game offers is definitely worth engaging with, didn't regret the time or the money spent on this. It's all in all a good (and huge) puzzle game.
The sheer amount of content in this will make it worth it. A lot of puzzles and near perfection in terms of UX and the ramping of puzzle difficulty. Plus, unlike how i usually have a problem with how most puzzle games mess up what puzzles are what you would call "easy" or "Hard", I'll say that the difficutly ranking for each puzzle are extremely accurate, so you'll know what you are getting into when you start a puzzle. For the same price as a sudoku book at barnes and noble, this has a lot of variety and gameplay for the price. I fully recommend.
incredibly frustrating game and it will just make you angry. it's a waste of your time and money
it is a good game
先上结论,解谜高手或者解谜迷糊都能入,高手总结思路并且用不看提示挑战自己,迷糊人则需要一点学习成本,无论是从理解规则这一方面来说,还是从学习大佬思路而言,如果完全只靠提示解谜的话,乐趣与成就感都会大大下降,建议还是要多试试,当然,如果死磕到急眼了的话还是建议善用提示。 以下是个人感受 纸笔谜题的饕餮盛宴!!!爽!!!1225道纯手工唯一解谜题,每天上来做个十几二十道题然后退出,锻炼大脑,开启美好的游戏一天。而且做完之后有些题板的形状看起来特别好玩(彩色问号啥的),而且比较碎的题板用默认颜色的话看起来特别好看,涂完了之后完全赏心悦目。 不得不说虽然我是通灵+提示派选手,但是仍然感觉自己的数推能力有所提升,有些规则第一眼看似没有什么思路,但是多做就会有一定的思路(不举例,防剧透),想要有更进阶的思路的话可以看看B站“塞德莎”老师的视频,老师对一些比较难的规则都有视频讲解,可以稍微获得一点思路。
So many great Puzzles. I enjoyed most of my playthrough. My only complained is that for some harder puzzles it just boild down to finding the one clue to solve the whole thing which can be frustrating at times.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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