
Experience an award-winning, story-driven sci-fi survival game. Help Jan Dolski, the survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoil with his unconventional crew.
Most likely between $5.4M and $15.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $34.99 | 90% | approximately $9.1M |
| Xbox | $34.99 | 88% | — |
| PlayStation | $49.99 | 93% | — |
| GOG | $17.49 | 88% | — |
| Epic | $34.99 | 95% |
Cheapest copy: ≈ $14.45 on Xbox · Türkiye (−59%). Compare 33 prices in 15 markets →
Reviews
Themes across 1445 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
题材还是挺有意思的。
Крутой игра космос собирать ресурсы делать брат любить брат уважать он тебя предавать ты расстраиваться и улетать а брат умирать
MASTERPIECE
Worth replaying, which is good, because you will want a second try.
so gud
Me aventé casi 15 horas en la primera run... juego más precioso. Recomendadísimo
[h1][b][i][u]《优秀的作品会让你对曾经拒绝的玩法上瘾》[/u][/i][/b][/h1] [h3][b]感受[/b][/h3][i]像33,死亡搁浅,这类艺术都是已经优秀到,让你不得不接受看起来无趣的玩法。 这些创作者们是真正的艺术家。 当然,不是有了艺术就会让游戏变得好玩和优秀。[/i] [h3][b]突出优点[/b][/h3][b]1.玩法有融入[spoiler]空间解谜[/spoiler]。 2.总监审美在线,从UI、过场视听艺术等都能体会到。[/b][i][strike]有Remedy那味了[/strike][/i][b]。[/b] [h3][b]突出缺点[/b][/h3][b]1.[spoiler]第三幕[/spoiler]地图,也就是[spoiler]第四张图[/spoiler]的设计比较空旷,节奏也有点掉。 2.[spoiler]多周目陋习[/spoiler],想体验[spoiler]所有角色一周目[/spoiler]是不可能的。 3.教程不够完善,某些提示不够明显。 4.手动保存需要退出游戏。 5.BUG不少:某些随机的[spoiler]前哨战[/spoiler]位置能卡建模,人物出不去又无法保存;我赶路呢一瞬间传送到悬崖上去,又给卡建模,走不掉又保存不了;[spoiler]基地模块自定义[/spoiler]外观有时无法预览;很多次读档会造成锁60帧的状况,伴随画面扭曲。[/b]
Really interesting concept but the optimisation was a tad lackluster. I might return to it when I've got nothing else to do.
线性剧情加建造,11bit的经典作品,喜欢冰汽时代的大概率喜欢,人性干预能力没有冰汽时代强,比冰汽时代好玩,没冰汽时代耐玩,因为冰汽时代太难了
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