
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Shuggy is a young vampire who has just inherited an old Scottish castle from his grandfather. He soon realises that the mansion is haunted by countless ghosts, ghouls and other evil spirits. To clear his new home of its undesirable inhabitants, he must venture through the whole castle: from the Dungeon through the Boiler Room and the Gallery (not forgetting the Graveyard), and all the way up to the Clocktower! The Adventures of Shuggy is a 2D platformer with a leaning towards puzzles. There are over 100 single player levels and 36 Co-Op levels connected through a gradually unlocking map screen ensuring there is always a variety of levels to choose from. Progress through the mansion is punctuated by comic book cut scenes and the occassional boss encounter. Every room in Shuggy's castle is different, letting Shuggy travel in time, swing on ropes, turn to a zombie, shrink, grow, fly, teleport and more. The game includes the Shuggy’s Teleporting Troubles level pack, equipping Shuggy with a secondary teleporter and offering 40 exciting new levels to solve. Varied mechanics give each level a fresh spin, with Shuggy flying, floating, swinging, spinning, changing size, and even time travelling. Multiple routes through the castle ensure you'll be able to find another way if you get stuck. Play 36 twisted two-player levels in the offline co-op mode, with puzzles that can only be completed through cunning and teamwork.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 950 | 90% | $2.99 | |
| — | 485 | 92% | $3.99 | |
| — |
| 222 |
| 68% |
| $4.39 |
| — | 57 | 80% | $7.99 |
| — | 104 | 88% | $3.89 |
| — | 109 | 76% | $4.99 |