
TerraTech is an open-world, sandbox adventure game, where you design and build your own creations through a mix of crafting, combat and discovery. Design vehicles from a huge library of blocks. Scavenge, craft and buy new parts to survive and become the ultimate planetary prospector.
Most likely between $7.4M and $21M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 91% | approximately $12.4M |
| PlayStation | $6.24 | 84% | — |
| Xbox | $24.99 | 72% | — |
| Epic | $24.99 | 90% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $1.38 on Steam · Russia (−94%). Compare 31 prices in 15 markets →
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
build big robot fight other big robot very cool
6/10 TerraTech is a game for a younger audience. It's not for me. It has a lot of creativity to it, which I think is the big draw. I requested a refund because I don't find it fun, personally. I think it's a good family game, especially aimed at kids 5-14. Power to them. It's got a good soundtrack. 6/10
is good
Not perfect, steep learning curve but it is really fun if you like building vehicles.
I wish the multiplayer was better
Anchored techs STILL lose their properties for no apparent reason. Hours of work gone because the anchors stopped working suddenly, it broke me.
good
终于完成了我小时候的梦想。开心哈哈哈哈哈哈哈哈哈
I have followed Terratech youtubers for many years. Since the early days, before Hawkeye was added. I have grown up. One day, I see Terratech again and that longing returns. And then I realized... I can buy it. I'm an adult now, with my own money. Financially, it was a decision about as bad as buying Factorio. I will likely have 1k hours within a few months...
Deeply compelling and strategic; a lot of room for both problem-solving and creativity. One of the most fun vehicle-building games I've ever played.