
Terraforming Titans is an incremental colony builder with a moderate focus on realism and scale. Terraform increasingly challenging and large worlds and guide humanity to complete control over the Milky Way.
Modeled estimate, not a reported figure. How we estimate →
About
Terraforming Titans is an incremental colony builder where the objective is to terraform multiple worlds with a moderate focus on realism and a simulated climate model.
Play as a Terraforming AI. Your mission is crystal clear: terraform Mars, ensure the safety of all colonists and maintain your own integrity. What could possibly go wrong?
It turns out a lot can indeed go wrong with such a simple mission. The directives will evolve, you will grow and what begins as initially one terraform will become many.
The Milky Way contains hundreds of billions of stars, ten billion white dwarfs and a hundred million black holes. For a Terraforming AI like you, this is nothing but more resources. Harness their energy and harvest their mass so you can build greater and greater worlds to terraform. Can humanity become a Kardashev III civilization?
This game features at least one hundred hours of varied content. Each story world presents unique challenges and will unlock more features to keep the gameplay fresh. As you progress so does human science, providing you with powerful future breakthroughs to boost your terraforming efforts even further.
Terraform Mars and many other worlds across the galaxy.
Manage climate, atmosphere, water, temperature, energy, and habitability.
Unlock research, automation, and increasingly powerful terraforming tools.
Face unique story worlds with different constraints and challenges.
Adjust difficulty, simulation coefficients, and time controls to play at your own pace.
Grow from a single planetary project into a Kardashev-III-scale civilization.
Experience at least 100 hours of varied content.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Good, addictive incremental game. Very nice story too.
Quite a good incremental game. My main issue with it is the automation settings are very difficult to use for most things, as you can't do things like "until X amount of excess" only things like "X% of population" or "X% of land size" which are kinda useless, IMO. One major point going for it is very, very open difficulty settings. Almost everything has modifiers you can tweak, or simple on/off options. I like to tweak it to be more realistic, and harder, personally. Terraforming Venus without stripping the CO2 off was an interesting challenge. Kessler syndrome was irritating since I rely heavily on my spaceships. Building artificial worlds has been most of what I've been doing, and I've progressed way further than I should by this point in the story, but it's been pretty good so far. I cheated on a new save, and it's got some really nice unlocks much further on too. Very much worth the $5 it cost me.
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Languages: English
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An absolute steal for only 5 bucks. A fantastic gameplay loop with plenty of meta-progression and also enough challenges to keep things interesting. The fact that there's an actual story (which happens to be quite enjoyable, at least to me) is another plus. Overall, phenomenal game. Highly recommend it.
Absolute gem, immense amount of content for a ridiculously small price. The game is part an idle game, part a terraforming simulator and a resource management / colony game. It even has a story which affects your gameplay, sometimes adding boons, other times providing a challenge. If you ever played Stellaris, especially with the Gigastructural engineering mod, you might very much like this game.
Very enjoyable progression that gets tedious at times (When you start a new world, a lot of what you are doing is just micromanaging while you wait for automation to unlock) but still remains fun overall This game is well worth its price
This is a very enjoyable incremental game with a small puzzle element with a terraforming skin. There are a number of overarching systems that progressively layer on top of the core gameplay of scaling up and terraforming planets. I haven't finished the story missions or the tech tree even after over 60 hours, and the new systems just keep coming. The only real con is that there is no sound whatsoever. There is a workshop mod somebody made to tack on AI voices for the story dialogues that appear between mission objectives on story worlds, but the quality of that is fairly low. Still welcome, though.
-_-
Very very very fun. Completely engrossed me.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 21 | 52% | $1.19 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.8K | 7 | 100% | $9.99 | |
| $0 | 0 | 53% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 343 | 98% | $1.99 | |
| $13K | 82 | 78% | $9.99 | |
| $13K | 92 | 100% | $6.99 | |
| $13K | 146 | 35% | $4.99 | |
| $13K | 62 | 90% | $9.99 | |
| $13K | 50 | 88% | $6.99 |