
A fast-paced co-op dungeon crawler for up to four players! 🏛️ Fight enemies and collect loot through 16 floors of caves, sewers, dungeons and hell to rescue an ancient wizard and regain your humanity.
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
한 컴퓨터로 친구랑 둘이 하기 좋아요. 난이도가 적당히 도전적이고 재밌었어요.😊 한국어 지원이 안 되지만 대사가 거의 없어서 플레이에 무리가 없었습니다.
+ Adorable aesthetics + Great OST + Impressive for a roguelite crafted, presumably, over the course of just a few short weeks/months + Good for a few hours of cute, modest fun - Stiff controls (albeit, sometimes, by design) - Lacking in anything truly unique or interesting [Score = 7.5] ----------------- 5 bucks might be a short bridge too far, but you can, at least, in theory, get enough hours out of this game to justify that price. Even ignoring the length of time most players will likely spend with this (not very many), you might be asking how said hours are spent. How's that part? Thankfully, the game is pretty darn fun! Even if there do still exist rough edges to discuss. The controls take some getting used to, but it is at least balanced around its stiffness. The game, also, conceptually, might not be, at all, creative to the extent that it is a roguelite with a couple playable characters, some loot to find (with fixed stats, mind you), bats, orcs, potion boosts, etc. To put it another way, its ambitions are extremely meddling. For those who know it, it's like a top-down, far slower-paced Caveblazers, just without the dynamic character builds and brisker pacing to keep things interesting far longer. RUBBO is a modest, charming experience you won't regret. But, even just a cent more expensive and that asking price would've been supremely pushing it. Keep in mind that some games I've played recently (like 20 Minutes Till Dawn and Tinyfolk) have brought me dozens of hours of extreme joy and are priced below this 5 dollar threshold. 2 or 3 dollars sounds more fair for something so derivative and lacking depth. That and it seems SOKPOP borrowed a LOT of their own assets from "Pocket Watch". Which is fine, but pass on the savings.
Surprisingly addictive
This game is easy to pick up and plays great with Steam's Remote Play to play with friends. Once you get deeper into the game you can start coming across unique items and upgrades that add some surprise and come up with weapon combinations with your friends that have you wrecking everybody. It's a fun time!
Best couch co-op roguelike!
worth it for the pause music alone
facil de jugar, dificil de dominar por un bajo precio 20/10
goated
I like this game, it's very fun to play with my sister, it's easy to play and has simple controls
NO TE DEA JUGAR DE A DOS
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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