
Have you ever wanted to explore a lost temple? This is your chance. Find the treasures and escape the Temple of Aluxes by solving various puzzles and challenges.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short game that might be worth the price tag if you're desperate. The puzzles aren't bad, nothing revolutionary, especially considering Silver Machine's other games (which can be purchased in a bundle). Find four symbols and enter them; is's a safe code with pictograms. That said, the mechanic of the 'scanner' is infuriating. Once you introduce 'invisible puzzles', you add agrivation, because you've put into the player's head "there's something I'm missing, because I LITERALLY CAN'T SEE IT!" It makes you doubt if you're not solving a puzzle due to not having the right solution, or if there's something you're being denied. So you wave your hands around like a spastic, examining every wall like you're trying to avoid eye contact at a work party. Three times I resorted to brute forcing puzzles (two pillars due to twisting my wrists, and the 3X3 in the lava by literally slamming my hands on the blocks until i apparently hit the correct combination.) since I didn't understand what it wanted from me. Was i supposed to line up the pieces to the glowing bits, were they invisible parts I had to account for? On the 3x3 all i found was an arrow pointing up. What finally made me quit was after the lava when i finished a 'pipe game' style puzzle, i found a rock with four symbols, and no place to put them. My thought process went as follows. "Do I have to backtrack? There's a door over there, but it doesn't have a keypad or anything? Do I need to keep searching the walls?" and as I stared at the glowing orb in my hands, I asked myself "Do I really want to play where's waldo with the walls just to MAYBE get a clue?" and the answer was "No, I don't." So I shut it off, and uninstalled it. TLDR; not a bad game, from a good VR puzzle studio, but one mechanic that could have been interesting muddies the whole experience. Buy in the bundle, but don't bother on its own.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game, great little puzzles, had to restart one room (the wall trap room) since the item that starts teh puzzle wasn't present on the pedestal.
Good Game, but you really!! need to utilize the scanner to find hints and clues for some of the puzzles. Totally worth the money.
Excellent! Original scanner sphere mechanic. Cartoony low-poly models are easy to the eyes. Books with actual clues, non-puzzle minigames, secret rooms, etc.
super hlavolamy...
LOVED this one. Great atmosphere, great puzzles, just exactly why I like VR escape rooms.
A fun improvement from their previous work, definitely a must get for escape room d00ds
Great game for the asking price. TBH Ive not been a huge fan of escape-room type games, but this is quite good and I do like the Egyptian setting. Gets the old grey-matter working, which is unusual for me as I'm over 50 lol. Also wanted to do a bit of dev-support too. Well done!
If you're a fan of escape rooms then you'll enjoy this. Many puzzles to choose from. The controls when it comes to spinning a puzzle part is the only frustrating part.
97% bug free... if you think you're missing a torch, reload the level. Fun.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.