
The ultimate tiny idle RPG! Adorable pixel heroes are waiting to join your adventure — from your taskbar. Fight off the boredom of work and daily life with diverse classes, skills, items, and builds!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

《TBH: Task Bar Hero》 is the ultimate tiny idle RPG that fits right into your taskbar.
Just leave it running on your screen — your pixel heroes will automatically gather loot and grow stronger on their own.
Explore diverse regions, level up your characters and gear, build your own strategies, and take down waves of monsters!
- A full hack-and-slash RPG experience packed into a tiny window.
- Mix and match classes, items, and skills to craft your own unique build.
- Use the Cube System to add and customize stats on your items.
- 3 Acts and 4 difficulty tiers, each filled with a variety of monsters to defeat.
- Your adventure keeps going automatically, even when you're away.
- Simple controls make it easy to pick up and play for as long as you like.
- Lightweight design lets it run comfortably alongside other programs.
- 500+ unique items
- 50+ monster types
- 50+ unlockable achievements
- Items freely tradeable on the Steam Market
- A loot system with rarities ranging from Common, Uncommon, Rare, and Legendary, all the way up to Immortal, Arcana, Beyond, Celestial, Divine, and Cosmic
Genres
Stats
Languages: English, French, German, Spanish - Spain, Russian, Ukrainian, Japanese, Simplified Chinese, Traditional Chinese, Turkish, Portuguese - Brazil, Polish +4 more
Engagement
Reviews
Themes across 289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В игру не зайти, виснет на экране загрузки/подключения к серверу...
it runs pretty well
外挂封了,制作组也吃爽了,游戏也不维护了,动不动就闪退
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 289 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The trade system make the game feels different than regular idle game. The problem is the dev is slow in responding to cheat, slow in content update and balance patch. If there is a single class that could solo everything, why bother with other class
作为桌面挂机小游戏还是不错的
I started motivated with all the possibilities i imagined it could offer, when i reached torment 3-10 all that banished, there isn't anything else when you finish the last level. For a fully released game, tbh lacks so much content. I'm giving this a tumbs up only cause i want it to grow but at the moment this game has nothing to offer when you reach endgame.
垃圾游戏一直显示网络错误
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Careful! Too many people got banned by several mistakes from the dev team, marking their steam account with a Game Ban. The way the devs handled this situation was even worse. You had to figure out the existence of a google form, fill it using log data (what happens if you uninstalled the game? too bad for you!), receive an email pretty much treating you like a boodly criminal (including a text saying how their software is great of catches malicious users) and then, a week or so later, once the geniuses finally notice they have banned a legit user, they DO NOT EVEN MENTION where they messed up!! But they still say "the form is single use". So you get unfairly banned once. You are done with the form. How can you even keep playing if you have no idea WHY you got banned by their falty system? By all means, just for opening the game again you might still get banned again! There are plenty of other reasons not to even download this game... And don't trust anyone that it's "bots" complaning. I myself had to recover my account from this ridiculous situation. I would never trust this dev team anymore. I sent an email... I asked what happened... They just don't care!
很好的挂机游戏
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.