
SwordBall is a free to play 2D sword fighting football game. Football meets fencing? Join your team in the most exciting, fast paced game! Swing your sword and defend your goal or grab the ball and score. Lead your team to victory and join the future of sports!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Reviews
Не плохая и довольно весёлая игрушка в которую можно повеселиться на одном компьютере с другом под "пивасик" ,но только если есть у Вас 1 геймпад. В игре есть онлайн режим,но он пока не активный,так что одному сыграть не получится без напарника... Мой геймплей игры: https://www.youtube.com/watch?v=vBJnJdsh7AM&feature=youtu.be&ab_channel=SokolFreeChannel
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❊☆❊☆❊ 𝐻𝒜𝒫𝒫𝒴 𝒩𝐸𝒲 𝒴𝐸𝒜𝑅 ❊☆❊☆❊ ⠄⠄⠄⠄⠄⠄⠄⣀⣤⣤⡄⠄⠄⠄⠄⠄⢀⣤⣶⠿⣿⡆⠄⠄ ⠄⠄⠄⠄⠄⣀⣾⠋⠁⣸⡇⠄⠄⠄⢀⣴⡿⠋⠄⢀⣿⠇⣴⣦ ⠄⠄⠄⠄⢰⡟⣡⠄⢠⣿⢁⣴⣦⠄⣾⣟⣤⠄⠄⣼⡟⢠⣿⣿ ⠄⠄⠄⠄⠘⠛⠁⣴⡿⢣⣾⠏⣿⡆⠹⠟⠋⢀⣾⡟⠑⠿⣿⣿ ⠄⠄⠄⠄⠄⢠⣾⠟⠁⣼⡏⢀⣿⠇⠄⠄⣰⣿⠏⠄⠄⠄⣿⣿ ⠄⠄⠄⢀⣴⡿⠋⠄⠄⣿⡇⣸⡿⠄⣠⣾⡿⠋⠄⠄⠄⠄⣿⣿ ⠄⢀⣴⡿⣋⣠⣤⣤⣄⡙⠿⠟⣡⣾⡿⠋⠄⠄⠄⠄⠄⠄⣿⣿ ⣴⣿⣿⠿⠟⠛⠋⠉⠉⠉⢀⣴⣿⣟⣤⣤⣤⣤⣤⣄⡀⠄⣿⣿ ⠉⠉⠄⠄⠄⠄⠄⠄⢀⣴⣿⣿⡿⠿⠛⠋⠉⠉⠉⠉⠁⠄⠛⠿ ⠄⠄⠄⠄⠄⠄⠄⠄⠈⠛⠋⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄
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Trends
Concurrent players on Steam, sampled daily since tracking started.
SwordBall, oynaması ücretsiz bir 2D kılıç dövüşü futbol oyunudur. Futbol eskrimle buluşuyor mu? En heyecan verici, hızlı tempolu oyunda takımınıza katılın! Kılıcını salla ve hedefini savun ya da topu kapıp gol at. Takımınızı zafere taşıyın ve sporun geleceğine katılın!
Game is dont work for start because controls Z and C but always READY and dont start my video is here : ))) https://youtu.be/hphSgGLNk4Y
[h1]Before I played SwordBall, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Trash
i get the premise and the idea is there but not sure about publishing something thats more or a less a tech demo for your first unity project that has no controls so blindly clicking buttons until something clicks. no boundaries for players that can easily be jumped over and inconsistent physics with 500000 force jump heights.
beautiful game by a beautiful team
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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