
They still come! Alien base is invaded by alien species. As the last hope of mankind, take up your arms, sweep them out !
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese
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really good game but i played it 2 times and i killed the boss on the second floor and both times it bugs out or somthing its all foggy and i cant do anything
YO
"Sweeper Zero" is a weird little VR tech demo where you wave your arms around in VR to kill some weird aliens. It's short, small in scope and ambition, and riddled with bugs, making for a really poor VR tech demo experience. There's also compatibility issues with a lot of VR headsets, and given this is now 6 years old and isn't maintained, it probably won't work with new model headsets either. The game assets here look a lot better than the actual game they're assembled on... that doesn't mean this is necessarily an asset flip or a kitbash, because there's no proof. But what matters is that this has all the same terrible quality as asset flips, and at the end of the day that's one of the reasons people don't like asset flips, the quality is bad. That's a problem. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 12 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
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Hours played at review time, across 25 reviews with recorded playtime.
清扫失败就卡屏,上子弹也没法上。
Игра Sweeper Zero – это захватывающая переработка классического "Сапера" для мобильных устройств. Она приносит свежий взгляд на знакомую механику, делая её еще более увлекательной и динамичной. Визуальный стиль – минималистичный и приятный глазу, не отвлекает от процесса. Звуковое сопровождение лаконичное, но эффективно подчеркивает ключевые моменты. Главное достоинство игры – это плавное и интуитивно понятное управление, адаптированное под сенсорные экраны. Удобно отмечать мины и открывать безопасные клетки. Разнообразие уровней сложности позволяет настроить игру под свой уровень подготовки, от новичка до опытного искателя мин. Sweeper Zero особенно выделяется своей системой прогрессии. Выполнение заданий и открытие новых игровых режимов мотивирует продолжать играть и совершенствовать свои навыки. Приятно, что игра не напирает на донат. В целом, Sweeper Zero – это отлично реализованный "Сапер" для мобильных устройств, сочетающий в себе классическую игровую механику и современные улучшения. Рекомендую всем любителям головоломок и тем, кто ищет что-то простое, но затягивающее.
For what this is I love this game! Can't stop replaying it, Keep me going until I buy some
I like it. I wish there was more ammo but I need to learn to control myself... that's probably why. Just try it for yourself. It's free.
☀️
( ͡❛ ᴗ ͡❛)
挺不错的,
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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