
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Most likely between $1.1M and $3.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1653 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏挺好,就是非常卡,
不错,还需继续打磨,不过总的来说很不错
优化蛮快的
This Game is Basicly The sims but your in a zombie invasion. The start of the game is quite similar to 60seconds, where you need to collect and consider which resources will be best for your survival. And once your settled you are essentially playing the sims, where your constantly managing resources and connections to prepare for zombie waves to come knocking on your door.
很不错
如果能兼容Mac电脑就更好了
好玩
刚开始打第一个轮回,还没彻底重生过,连游戏的完全体都没摸到,但已经上头了。 不过有个离谱的bug必须吐槽——丧失进攻失败后重生回到前一天,有时候丧尸直接"罢工"不来了,来了左边状态栏也不显示进攻进度🤡 另外强烈建议出多人模式!!!这种游戏不和好兄弟/对象一起受苦/搞事,乐趣直接少一半啊,求求开发者听一下 而且bug和新增内容好快啊,这两天我上手之后,感觉一天一更新 瑕不掩瑜,等修完bug和联机,这游戏绝对封神。
个人感觉还不错,刚二周目通关打工仔,刚开新档玩女大。 建议: 1.家里一些家具固定死不能移动就很烦,像打工仔的电脑桌,无人机架子,门口的两柜子,小圆桌这些,配上其它生存设施,感觉家里乱糟糟的,要是能挪那些东西就好了。 2.感觉其它材料存在感太低了,存档里什么塑料,硬纸,木片偶尔才用到一次,屯一堆用不上,像铁皮,玻璃,电子元件就猛用。 3.那些能交易的幸存者以后要是加些特殊事件就好了,现在他们在解锁幸存者基地那些交易点后就太没用了,第一次玩的时候经常无偿援助他们,结果什么都不发生,而且援助不够人一下就没了。 4.关于邻居,是否能做个好感度高邀请邻居来一起生存,不需要做些什么要给邻居资源,吃饭啥的复杂系统,让ta每天在家里晃一下,偶尔除草浇水啥的,然后还像吊篮那样偶尔搞出些资源给你。
游戏是一款关于物资时间管理的游戏,里面有些道具非常超模,关于游戏内的优化我只能说:大道至简(说人话就是拉完了)但是工作室积极优化(每天一更) 关于里面的玩法:虽然不像僵毁的战斗爽,反倒是个塔防,但是里面开局的采购物资环节也确实有些意思 只能说价格摆在这里,制作组还在积极更新,是一款值得体验的游戏! 但是啊,但是!游戏优化是真的拉完了一款小游戏能比肩3A