
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Most likely between $1.1M and $3.1M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.70 on Steam · Ukraine (−48%). Compare 15 prices in 15 markets →
Reviews
Themes across 1653 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
GREAT GAME! a couple of problems though ie: warehouse dude has trouble picking up stuff from front door due to not being able to click on stuff because of door being in the way, a small gripe lol i kno but has bothered me. the second one is i wish i could reply to those in the chats more, as i feel like i kinda wish i could help out more especially with no 14 and her kid. ALSO WHERE ON THE SECOND FLOOR AM I SUPPOSED TO PUT THE BEACON? there is no second floor on warehouse, i kno because i just finished day 101. btw i am sooo grateful for solar panels working fine inside, there really is no outdoor space for large panels and i spent a couple of cold weather events freezing :) tip for all those starting, buy an air conditioner! is 100% needed. basically this is apocaypse sims and sooooooo good.
各种BUG
新手友好,很适合囤囤鼠鼠玩的游戏
这游戏目前最大的缺点就是连文案都是ai的有一些对话都是牛头不对马嘴的,而且对话一点意义都没有也很没意思看了不如不看,有点像个半成品很大部分都是用ai完成的。目前也就玩法感觉还不错加入轮回这设定让这游戏有点类似肉鸽前面很麻烦的任务都可以轻松完成,就是游戏流程特别长打通一个结局最快也得十几个小时任务也特别多玩起来有种特别累的感觉。 目前最大痛点:剧情没深度,文案全ai,流程长玩起来特别累。都能接受的话这游戏玩法还是不错的。
前提:给好评并不是因为游戏好玩,只是期待后续更新,不满意的话还是会改评价的 一款轻量级的作品,前期挺有趣的,但是瑕疵或者说缺陷还是比较多的: 1. 灾前没什么好说的,搜索,活下去,格子危机,负重危机再现 2.灾后前几天猛猛干,引入邻居和灾后群是好事,邻居还根据你给的材料做点食物,群的作用完全没有 3.无人机交换物资,那几个NPC东西不好,交换完后和巨婴一样,天天要,我给过一次后直接放弃他们了 4.还是强调老大难的格子危机,建议优化物品叠加,以及占用空间 5.探索!不是,我摸个床,摸个箱子一下涨那么多警戒值? 6.僵尸攻门,防御手段纯看电网电锯,耐久那么低没伤害,太鸡肋了,还是看燃烧瓶 7.基本上30天后就开始无聊了,天天重复,除草,驱虫,抓老鼠,随机事件也就那么几个 8.多处逻辑不合理,地下太阳能,屋外冰箱,相较前面的问题这种问题都不算什么了 9.文本错误,我找医院三楼找了5天你知道吗! 有很多想吐槽,但是感觉全是槽点,吐不过来 开发者想做的很多,感觉都没做出来,甚至有的都没做完的感觉,像个半成品,看评价有创意工坊,这个稍微期待下吧,总体来说不是很推荐
很卡,以前都不卡的,不知道是东西多了以后卡的要死还是没优化好
这个价位做为休闲游戏还能接受,虽然插画用了一大堆未经修饰的AI吧,但游戏前期运营玩起来还能接受。后期就逐渐乏味变成点点点仓管模拟器,而且这仓管交互手感特别烂,比如:种植物出现收获/打理选项时点击植物不能直接与其互动,需要在界面里手动选择。点击储物柜不能直接和储物柜互动,也是需要手动点击选项才能互动。建造的设备需要手动从背包里放出才能进一步放置等,这些互动手感特别糟糕,尤其是到游戏后期。制作组可能也是考虑到后期游戏乏味,增加了能吸引尸潮的道具,但这些道具暴率太高经常用不玩,导致每次交易时需要免费送给NPC清库存。以上这些,操作互动是需要优先解决的,后期设施多了玩起来过于繁琐,明明是一个小游戏玩起来却比RTS还要累。
好游戏。。但还是有很大的进步空间。。机械锯出来就无敌了。。还是要更新一下难度
期待更多的游戏内容选择。
好玩