
SurrounDead is an open world survival game. Taking place in a world ravaged by an apocalyptic catastrophe. The dead reign free and will stop at nothing to kill you.
Most likely between $3.7M and $10.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.35 on Steam · Russia (−55%). Compare 15 prices in 15 markets →
Reviews
Themes across 1543 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
abandoned, Ill take back my downvote if the game actually starts getting updates again
Very little content and updates have seemed to drop off. Had promise if updated regularly. Can get some playtime out of it if you really like the genre but pretty basic in its current state. Might want to avoid this one.
Game is absolutely wicked, i have played a few run throws, but i find myself getting bored once i start to become relatively well equipped. I think the game desperatley neefs Co-op/multiplayer just for some longevity, once multiplayer or Co-op is done i can see this becoming a game to be playing weekly
THE GAME IS FUN FOR SOME1 WHO LIKES TO PLAY ZOMBIE STYLE GAMES
Played all survival crafting games, this is terrible lol
Skip. just a wannabe Project Zomboid clone that doesn't understand what made Project Zomboid good. For example, This game has a similar melee system to Project Zomboid where you have to engage a "combat mode" using right click. It worked for PZ because of the camera angle, but also because the zombies acted like zombies. You could engage one fairly easily because you would hit it, stun it, and knock it down. The difficulty only increased with more zombies. Suddenly, the hit, stun lock, and knock down wasn't going to work. Maybe you have to just run or circle them around. You have options. In this game, zombies walk up fairly quickly, and your hits rarely stun the zombie to get any sort of stun lock in. They can just recover quickly and hit you before your animation resets. They don't feel like zombies. Every fight feels like your last and not in a good way. Any movement pointless because you are engaged in "combat mode" which slows your movement. You have to let go of right click and turn around which, mind you, the zombies is still getting fast repeated hits in. The increase in difficulty is just a slider of "zombie takes less damage, You take more damage". This game is full of these moments where you can tell they wanted to add a Project Zomboid mechanic without realizing what made it work in PZ.
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards /> フ | _ _l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
great game but i cannot reccomend it in its current state there is too little content to make a 12$ price tag worth it at this point either wait for a sale or wait till its out of EA
Peak
Well with a little over 5 hours in this game it's obvious that it's a bit of a rip-off of 7 Days to Die. Almost the same even, just worse grafics. It's hard to recommend a game that's basically the same as another, far superior game. Unless you've never played 7 Days you may enjoy this one, just get it for a cheap price.