
WELCOME TO MARKETING CITY!" SuperSuperMarket! is a tycoon based on time and money management ! Build, sell, improve your shop and your character to stay in town...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
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SuperSuperMarket! is a small shop management game where I get to build up my own supermarket in Marketing City. I start with a pretty basic shop and gradually expand it by adding walls, doors, furniture and decorations while trying to make enough money to keep improving everything. The idea is simple, but I like the relaxed pace because I am not dealing with a massive business simulator full of complicated menus. I can walk around my own shop, stock things, serve customers and slowly turn a small store into something much bigger. The game was originally released in 2024 and became completely free in June 2026, which makes it much easier for me to recommend as a casual game to try. The shop management is probably what I enjoy most. I have to think about what I am selling and how I am using the space available to me, while the game also gives me different character skills to improve. I can make my sales more efficient, attract customers faster, earn more money from furniture sales and improve my inventory management. I like that my character actually develops alongside the shop because it gives me another form of progression instead of making every upgrade about the building itself. It is still a fairly straightforward system, but it gives me enough things to work towards without making the game feel overwhelming. The checkout system is a nice little touch too. I have to scan products myself, and there are QTE combos that let me scan more efficiently and earn extra cash or experience when I keep the combo going. I actually like having something active to do because otherwise a shop management game like this could become mostly walking around and waiting for money to come in. The scanning gives me a small reason to stay involved while customers are being served. It is not some complicated mechanic, but it fits the supermarket theme and makes the day to day work feel a little more interactive. I also like the people around Marketing City. Talking to the locals is not just there for decoration because they can give me advice, information about the story and even hints about which products are selling better at different times. That gives the town a little more purpose than simply being a background for my shop. I like checking what is happening in the market and then deciding whether I should change what I am selling. The 1990s inspired setting also gives the game a slightly different look from the usual modern supermarket simulator, although the presentation is still fairly simple overall. The biggest weakness for me is that the game is quite small. Once I understand the main shop loop, there is only so much depth to the management. Building the store is enjoyable, but I do not feel like I am running an incredibly detailed business where every decision has a huge effect. The character skills and market trends add some extra decisions, but eventually I am still buying improvements, selling products and expanding the same shop. I think the game would benefit from more complicated customer behaviour, more types of stores or deeper business systems because the basic idea is good enough to support more content. I also think the game works much better when I play it casually rather than expecting a huge simulation. The relaxing style suits me when I want something where I can make a little progress without having to concentrate constantly. There are 27 achievements as well, so I have some extra goals to work through, but I do not see them as a massive reason to keep playing once I have experienced most of the main systems. The fact that it is now free also changes how I look at the limited depth. I am not paying for a huge simulation and then discovering that it is smaller than expected. I can simply play it, enjoy the shop building and stop when I have had enough. Overall, SuperSuperMarket! is a simple and pleasant shop management game that I think does enough with its basic idea to be worth trying. I like building and expanding the store, improving my character, scanning products, talking to the locals and keeping an eye on what is selling. It is not deep enough for me to treat it as a serious supermarket simulator, and I would have liked more long term progression and variety, but the relaxed approach works well for what it is trying to do. Since it is now completely free, I think the package is much easier to appreciate. It is a small game, but it has enough charm and interaction to keep me interested for a while. Rating: 7.3/10
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Hours played at review time, across 24 reviews with recorded playtime.
Ahhh alors, je savais pas trop à quoi m’attendre en lançant ce jeu, mais honnêtement c’est une bonne surprise ! Oui, les graphismes font un peu mobile game, idk si c’est un choix ou pas, mais au final ça gêne pas trop. Le gameplay de construction de magasin est super chill, et les interactions avec les clients sont franchement marrantes. Y'a plein de persos différents, chacun avec ses petites manies, c’est vraiment cool imo. Et gros point bonus pour les secrets cachés un peu partout dans la ville, c’est un kiff à explorer ! Les devs balancent des maj assez souvent donc ça fait plaisir. En bref, c'est pas un jeu qui va changer ta vie, mais si tu veux passer un bon moment sans te prendre la tête, c’est un go direct.
le jeux est pas mal pour une V1 sa reste un jeux inde 5 euro c est pas très cher et avoir pour les prochaine mise a jour
Let me start by saying if they rework the grump people I will make this review positive since it is that one single mechanic that destroys the fun in this game. This game is so frustrating. After playing and really loving Supermarket Simulator, I thought I would try another game along the same lines to see if it was as good, worse or better and spoilers, this is far far worse. The pacing in this game is absolutely awful. I will give an example... It starts off fine while the tutorial is going but once the tutorial stops the nightmare starts. Firstly you barely have any money. Seems the devs wanted you to have just enough to buy a shelf, a register and a few products to sell. But it's okay your public approval rating is high so you can buy products, sell them and then buy more, slowly building your money. But then the grumpy people hit. Every time someone gets grumpy about something your approval rating goes down and as that goes down you get less customers and make less money. The grumpy people moan about everything from the state of your store to there not being a mat down to wipe your feet on, to how many things are on the shelf, the dirt in your shop and each time they grumble your shop is disliked more and more. Be ready for your shop to forever be at 0. Now about the dirt. Patches of dirt appear about every 20 seconds, and they keep appearing making your shop look bad. Also the grumpy people hate the dirt too. So you have to keep stopping to serve so you can clean the dirt. Only problem is the grumpy people don't like being made to wait at the register either making them grumpy. So I hired a cleaner because I couldn't keep up with the dirt, the register, stacking the shelves etc and because you make money VERY VERY slowly I could not keep up with the wages the cleaner wanted and soon I was in the minus. This game is terrible as it is. It has so many things making it incredibly frustrating. I tried to give it a fair chance and accidentally went over the 2 hours so I could not refund it. I wish I had though. Save your money and stay away form this game. Way too poorly optimised and frustrating to play.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 10.5K | 96% | $19.90 | |
| $90.1K | 216 | 74% | $18.99 | |
| $0 | 6 | 100% | Free | |
| $0 | 50 | 76% | Free | |
| — | 0 | — | — | |
| $94.3K | 163 | 63% | $14.99 |