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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Thai
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Lovely Planetシリーズは2作ともやっていて好きだったのでそこそこ期待したていたが、 なんとも微妙な出来であまりお勧めできる内容じゃなかった ・良い点 今まで通りのグラフィック いい感じの音楽 ・悪い点 Sランク取得の条件がいまいちわからない(自分だけかもしれないが) ダメージ時のノックバックと壁での跳ね返り 全体的なスピードの違い(移動が遅いが、ジャンプ・落下が速い) 悪い点に関しては慣れればどうにかなりそうだけども慣れるまでプレイするのが辛い ゲームとしての爽快感が足りてないって感じ Lovery Planetとしても3Dプラットフォーマーとしても中途半端な出来といった印象
A really enjoyable platformer. It was initially difficult for me to get into because it handles differently from many similar games and has some unexpectedly twitchy (though consistent) controls, but once I got used to it, it became a fun challenge to deal with each new stage. It introduces new obstacles and challenges at a good pace, and even when it's frustrating it rarely feels unfair. It also has simple and relaxing graphics and music that I am all about. That Old City music is my jam :-)
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 34 reviews with recorded playtime.
LP系列第三弹,这次类型又变了,成了纯平台跳跃游戏。(名字带Super必须是平台跳跃是老祖宗Mario定下的规矩。) 玩家操纵一个小球,滚动速度很慢,左键是低跳,右键是高跳,按住会一直跳。一直跳比滚动快许多,但是跳跃距离是固定的,每次跳出后也无法调整方向,一开始会觉得很难控制,习惯之后就还好。游戏目标是到达关底的彩色星星,途中有许多自击狙型敌人,子弹不能打掉,只能躲避。敌人可以踩死,也可以近身按E键杀死(近身时敌人不会发射子弹)。 本作最大的亮点是地图捷径,大多数关卡都有既快捷又安全的邪道通关方式。可以利用高跳和小球的粘性翻山越岭,也可以寻找地图中的传送怪(灰绿色细长倒三角形),按F键进入瞄准模式点击它进行位移。更bug的是,你甚至不用把传送怪纳入视野,隔着障碍物点中它也能位移。后期许多关卡怪物密密麻麻、地形险象环生,看着很唬人,其实只要找到捷径,十几秒甚至几秒通关都不在话下。因此本作非常适合速通党挑战自我。 然而介于游戏僵硬的操作方式,还是不推荐给别的玩家了。
Super Lovely Planet is a low poly 3D casual platformer where you traverse various surrealistic terrains as a big yellow ball. The game displays reasonably well in 4K , but the controls are fixed and map sim controllers like HOTAS and racing wheels as if they were console peasant gamepads, rendering the game unplayable. There's no way to fix this in the game, because the controls can't be altered. Because the game cannot be played by many players, I can't recommend it. $7.50 is far too high a price for an unplayable game.
This gmae make me so frustrated but I want to keep playing. It's so addicted!
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] Super Lovely Planet is a game developed and published by QUICKTEQUILA The game is a fun and challenging and mixes the game up from the original Lovely Planet and make it original and unique, that can be played in short bursts of Japanese goodness (see what I did there?) [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
Very boring
A disappointing game. The biggest issue is the stiff, sluggish, herky-jerky movement of your character. Lovely Planet compels you to S-Rank challenges because the game feels good to play. And if you fail on a run you blame yourself. SLP feels bad to play, and when you fail a run you blame the awful character movement. All that could be excused - I've played worse hardcore platformers - but what's truly baffling are the unforced errors quicktequila make in the UI department. In Lovely Planet, after you finish a mission, you're told the S-rank time and whether you've killed all enemies. SLP does neither - why the hell does Tequila think I'm going to continually retry levels to hit S Rank when I don't even know what the par time is supposed to be? This decision killed any chance of finishing this game. Less obnoxious but equally as stupid is the level select - if you want to intersperse worlds through levels, that's fine, but make all levels sequential in the main menu.
Great platformer, aesthetics are on point and smooth lovely gameplay.
old one is better
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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