
A garden-themed 2D RPG which tackles the struggle of problem-solving in an uncomfortable and unknown place. Solve and explore your way across this dark landscape to uncover the truth behind your visit, meeting a familiar face to keep you company.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Nice little game that is kind of like a Gameboy Color game, an RPGMaker game and a Bitsy game had a baby. Has some graphical glitches on my computer and I noticed a few other bugs (also, I think some of the achievements might have not shown up as they should have), but I still managed to finish the game. I played through half of the game with no sound because I didn't realize there was a toggle option to turn it on/off. Also, the chest in the ping-pong room crashed the game and I had to restart from my last save after restarting.
Sorry, EloThere, but I can't recommend the game. I also don't want to discourage you from trying your hand at game development in the future, because there are signs, seeds of a good game in Sunbeam. That being said, I found that the inconsistency of the assets, like what is traversable, what is not, what's interact-able and what's not, with no clear visual indication, to be jarring. For example there are points where no asset/graphical indicator is present, just dark, but you still can't pass through. Basically an invisible wall. The same with things that seem solid but are not. I get it, and agree that the one in the maze was cute, but there are too many things that are ambiguous whether they are traversable or not. Also, most of the time while I was moving flickering lines appeared next to the assets. They were annoying. Not a game breaking bug, just an annoying visual one. It took me way too long to figure out what the select/interact button is. I even tried 2 different keyboards, thinking the inputs of the first one weren't recognised. And I am not the only one, as someone else asked how they could progress from the main screen on the forums. It's "F" for those wandering the same thing. An in-game prompt for what the controls are would be greatly appreciated. Reading the font took a while to get used to. Not a major obstacle, but did contribute to the souring of my first impression. On the positive side: - I can see the story going places. Good places. - The character pixel art is gorgeous. - The premise and the building blocks of an enjoyable game are there, but it needs polish. Lots of it. For now, unfortunately it's a Not Recommended from me. Edit: corrected some typos.
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