No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
A Sudoku app that just does what it should — no ads, no pop-ups, no sign-up. What's in it: • Infinite puzzles — generated right on your iPhone, every one with exactly one solution • Three difficulty levels: Easy, Medium, Hard • Per-difficulty level system so you can see your progress • Notes, hints, and mistake highlighting — as much or as little help as you want • Timer and best times for each difficulty • Your current game saves automatically — close the app, pick it up later • Fully playable offline • Clean dark design with hand-drawn graphics • Available in English, German, French, Spanish, Italian, Portuguese, Dutch, Polish, Turkish, Russian, Japanese, Korean, and Chinese What's not in it: • Ads • In-app purchases • Tracking, analytics, accounts • Annoying reminders
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
A Sudoku app that just does what it should — no ads, no pop-ups, no sign-up. What's in it: • Infinite puzzles — generated right on your iPhone, every one with exactly one solution • Three difficulty levels: Easy, Medium, Hard • Per-difficulty level system so you can see your progress • Notes, hints, and mistake highlighting — as much or as little help as you want • Timer and best times for each difficulty • Your current game saves automatically — close the app, pick it up later • Fully playable offline • Clean dark design with hand-drawn graphics • Available in English, German, French, Spanish, Italian, Portuguese, Dutch, Polish, Turkish, Russian, Japanese, Korean, and Chinese What's not in it: • Ads • In-app purchases • Tracking, analytics, accounts • Annoying reminders
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 764 | 91% | Free | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $3.99 | |
| — | 0 | 0% | Free | |
| — | 1 | 80% | Free | |
| — | 200 | 85% | Free |