
Strikers Club is a multiplayer football game where you play as one player and compete in action-packed matches against others. Every move counts. Master dribbling, passing, and shooting while working with your team to outplay opponents.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Strikers Club is your ultimate multiplayer football simulation game where you take control of a player and compete in action-packed matches against others. Master dribbling, passing, and shooting while working with your team to outplay opponents. With gameplay that rewards precision and timing, every move counts, delivering a fast-paced, skill-driven experience that keeps you engaged until the final whistle.
Strikers Club is free-to-play and always will be. Cosmetic elements and additional features are available for purchase and obtainable through gameplay and events.
We always provide a fair online playing field.
Every player on the field is a real person. Work together to win your association football match using dribbling, shooting, skill moves and other mechanics.
There is no luck or randomness factor involved in Strikers Club. The better team will win by having better team-play and individual skill.
Strikers Club implements all of the game rules. Throw-ins, corners, penalties, fouls, and numerous other elements that make the game loyal to the sport.
The game's name may be Strikers Club, but every position is represented in the game. Choose which one you prefer playing at the start of the match. If you play as a goalie, you have an extra set of mechanics to make the difference. You can even run up to participate in plays up the field!
Genres
Stats
Languages: English, French, Portuguese - Brazil, Turkish
Engagement
Hours played at review time, across 159 reviews with recorded playtime.
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i am haalal man
roberto carlos
good potential
le valta un vergo de optimizacion, tiene futuro al ser un rematch pero gratis, pero lo que dije antes, esta muy MUY mal optimizado, el tema del publico y eso esta horrible en cuanto a optimizacion, esperemos que mas adelante o lo optimicen o directamente permitan quitar ese tipo de decoracion, hasta el momento deja bastante que desear.
Animasyonlar güzelleştirilir ve content artarsa rematchi gömecek oyun.
Очень хорошая демка для раннего доступа. По задумке она во многих аспектах будет лучше рематча, но пока, что наблюдается много багов и отсутствие большого комьюнити. Думаю, что если разрабы не забросят игру и будут её улучшать, то через пол года, год она релизнится и станет лучше рематча, ведь эта игра не про пинание мяча, а про настоящий футбол (так же очень нравится оптимизация и тот факт, что на древней 1050 ti можно играть на низких в 60 fps!).
Entras al juego, te sientes Ronaldinho y CR7 en su prime, pero luego te das cuenta de que los porteros no tienen manos o tienen el tiempo de reacción de una papa. Aun así, la jugabilidad es tan simple y cómoda que terminas repitiendo ese mismo patrón durante 6-7 horas. Peak.
me with Pornicius jr liked this game 👍
amk sörlothun haalanda pas atmasını bekler gibi bekliyom ama pas atan yok dribling yapmaya çalışıyolar
[h3]So, who needs Rematch?[/h3] Strikers Club is a VERY decent game with decent ball physics, good feints, minimal bugs, weighs in at just 1.01 GB, and most importantly, it's FREE. And compared to Rematch, which may look more colorful and graphically impressive, it features OFF-SIDE(which can be bugged sometimes), OUT, proper free kicks, penalties, and basically all the fundamental rules of football. Furthermore, the game is a 5v5 session, with matches lasting up to 10 minutes, adding flexibility to the ability to join at any time for any length of time. The only things that can really spoil the experience are online players who are selfish, not trying to play their positional passing game, but simply trying to solo, headlong, and get past four opponents, and the netcode. Team play is a HUGE priority(imho) in this game. I don't know if this was a coincidence or if the developers really tried to balance it that way. The game turned out to be very interesting, fun, and it certainly has room to grow, and I hope there will be more updates in the future.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.