
A collector simulator and clicker where you earn rare items just by staying in the game. Collect stylized company “stocks,” track their value, join seasonal updates, and profit!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stocks is a collector’s simulator where simply being in the game can earn you a rare “stock”.
Sounds simple? That’s because it is. Just stay online, collect unique items, and watch their value grow. Seasons change — old items stop dropping and become rare, while new ones appear every new season. And it’s all in your inventory.
This isn’t just a clicker. It’s the game version of “sit and farm profit,” fully integrated with the Steam economy. You’ll receive in-game items — stylized “stocks” from various fictional companies — and you can either flex your collection or trade it on the market.
And yes, you heard it right: just stay in the game and get drops.
Genres
Stats
Languages: English, Russian, Spanish - Spain, Simplified Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]#tinygamereviews[/h1] [code]I'm told stocks are a bit more complicated[/code] [list] [*][b][u]Overall Score[/u][/b]: 1/5 [/list] [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/]Nostalginauts[/url][/b][/h1]
👍
The only thing idleng is the developer creativity.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 有中文 有成就
♡
Another Idle game
Small idle game with limited things to do. You can pretty much complete the game by just letting it run for a couple days. 5/10
Also wer genug Zeit in seinem Leben hat, um sie zu verschwenden, der ist bei diesem angeblichen Spiel sehr gut aufgehoben.... Spart es euch
7из10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.