No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
The original Stimulation Clicker developed by Neal Agarwal. Requires an internet connection. How much stimulation can you handle? Stimulation Clicker is an addictive idle clicker that floods your screen with pure dopamine chaos. Tap to earn stimulation, unlock upgrades, and watch your screen descend into beautiful madness - from bouncing DVD logos and Subway Surfers gameplay to breaking news tickers and lo-fi beats. Start with a simple button. End with sensory overload. Click. Upgrade. Overstimulate. Repeat.
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The original Stimulation Clicker developed by Neal Agarwal. Requires an internet connection. How much stimulation can you handle? Stimulation Clicker is an addictive idle clicker that floods your screen with pure dopamine chaos. Tap to earn stimulation, unlock upgrades, and watch your screen descend into beautiful madness - from bouncing DVD logos and Subway Surfers gameplay to breaking news tickers and lo-fi beats. Start with a simple button. End with sensory overload. Click. Upgrade. Overstimulate. Repeat.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.