
Introduce tactical rhythm combat in STIGMA, a semi-auto action roguelike. Command 100+ stunning agents and craft game-breaking builds with 40 unique Black Box items. Synchronize your frequency to decimate the Noise in this high-octane, dark futurism experience.
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Languages: English**languages with full audio support
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Reviews
I love the music, and this mechanics are a breath of fresh air for the genre. However, there are serious issues with the key mapping in the songs, and when your turn is activated, the upper keys don't sync properly with the lower ones, making gameplay very difficult. Also, bosses are defeated in seconds in many songs. It would be great if they fixed these problems, as I really enjoyed the game. Excuse any mistakes, I'm from Spain.
for my first ever rhythm game it was fun and i enjoyed it a lot, i thought fighting back was fun just hard to get a handle on how to fight back i found that i had some confusion until i found that you had to start at the top and copy the keys going down in order. one bug that is annoying is when it came time to hold my key for a line part it said it missed before i can press it, my thinking was when i pressed a key before it it went off when things were Infront of it. over all i enjoyed it
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
免费 有成就 没中文 印记:无名之徒 本作融合战术节奏战斗玩法,是一款半自动动作肉鸽游戏。 招募百名精英特工,搭配四十种专属黑箱道具,构筑强势无敌流派。 同步自身频率,击溃异变杂音,沉浸式体验高能暗黑未来题材冒险。
The game is quite enjoyable to play, though it would be nice to see more new content.
It's ok
i love the music, i love the characters, but the game is borderline unplayable. there are bugs and maps that are impossible with the issues that are ongoing. the biggest turn away for me is the hold notes. they are a buggy nightmare right now. they will trigger when you RELEASE a key before the note is even next in line. they will randomly miss in the middle of the hold, and the key will sometimes just not count at all.
Extremely buggy, cannot revisit the tutorial, tutorial doesn't explain the attack mechanic properly. What determins the accurcy of the "attack" note? The sheets are not properly engineered by sheet composers, they don't time with the bpm. Not just overflowing with AI art feeling, but also unenjoyable at all. DO NOT PLAY
I like the Game so far. But idk missing a proper tutorial for old People like me
Just gotta say, I love rhythm games, but I'm usually super bad at them. This one though, is just the right balance of challenging and fun, with some awesome tunes and cool gameplay! I'm not gonna lie, it was kinda rough at first, but that was because I didn't fully understand how a reverse-rhythm game worked. Figured it out really quick and I didn't realize I was playing for two and a half hours straight! Great game, highly recommend if you enjoy stuff like this
Embrace for Impact with this Heavy Hitter cause it’s time for this Outburst to Go! While the CTRL is Perhaps Hectic, it’s easy to learn as long as you take One Step Forward and fall Under The Spell of the Wall Of Matrix that is the (Error 404:) Holy game. Despite the slightly Cryptid Vibes, you won’t Regret Drift-ing into this, because the Vibe Never Sleeps. Throw your hesitance to the side and Let It Overboard, because the between the Battle Candy, Haute Bass, Noise Inside, this game Turned Out Sweet and definitely Ignite-d. Zone Out of reality and Zone In Where Dreams Fall, and let yourself IN:flux and IN:flux Again. Puns aside, 100000000000000000000000000000000000000000000000000000000000000000/10 game, you should definitely play this game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.