
There’s no place like home - and yours is no home at all. Play as Rosa, a neglected child trying to escape her abusive family. Sneak out, but be ever so quiet. Mom is listening, dad is angry, and your big sister is always watching…
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About
You wake at midnight with just one thing on your mind: you have to leave. Move quietly through a messy house, find a friend along the way, and escape your monstrous family.
Step Lightly is a short puzzle-platformer horror game. It was made in 9 weeks by Water Leaks Studio - a team of 20 students from The Game Assembly Malmö.
Traverse your house, climb the cabinets and jump across shelves to find your way.
Pick up and throw items like keys, cranks and beer bottles to solve puzzles.
Push and pull boxes around to create new paths and reach higher spaces.
Sneak around, step lightly to avoid alerting your parents.
Run for the exit. They're onto you!
Water Leaks Studio
Programming
Abraham "Bam" Alberto
David Grahn
Elias Ronefors
Erik Edfors
Jonathan Rozenberg
Ylver Blum Buer
Graphics
Emmett Motamed
Kim Betsgren
Marcus Carlsson
Melker Ljung
Milla Jaakkola Landin
Level Design
Ahab Ibrahim
Erik Gatewood
Johan Rosdahl
Animators
Emilia Eriksson
Rebecca Kornemalm
Theo Hübner Sallis
Technical Art
Elvira Paxborn
Isabelle Neuman
Philip Bäcklund
Voice Acting
Elias Ronefors as ”The Father”
Isabelle Neuman as "The Mother" "Viola (Sibling)" and Rosa (Player)
Voice Direction
Theo Hübner Sallis
Jonathan Rozenberg
Sound Design & Music
Abraham “Bam” Alberto
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Полная копирка стиля и идей Little Nightmares. Интересно, но не понятно почему был сделан такой выбор.
This game was made with a lot of love—you can tell from the very first minute! It has clear influences from *Little Nightmares*, which it never tries to hide. The mechanics are very straightforward, and the gameplay feels smooth and satisfying. I hope they keep making more games!
If the game were paid, I'd say it's just a Little Nightmares clone, but since it's free, I think it's a nice little adventure inspired by Little Nightmares.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bom pra uma dev independente. Recomendo
The game is good and short, If you are interested in the Little Nightmares games, this title will give you an idea of what to expect. [H3]Before continuing, this review contains SPOILERS to explain a softlock and a bug.[/H3] - Softlocks: It's very easy to run into one of these, but you can get around it by pressing keys or letting yourself be caught. The most difficult one is when you free Max. If you've forgotten about the eye achievement, and you go back to get it, the box Max throws won't fall. So you'll have to climb up to where Max is, going in blind because the camera doesn't reach that far. Once you're up there, you can throw the box or jump directly onto the table to continue. - Bugs: You get stuck very easily in the ventilation ducts, but the biggest bug I found is that I thought there were two possible endings, one through the main door and another through the basement. So, I went straight to the basement. There's supposed to be an invisible wall preventing you from going there, but you just walk right through it, and going back is impossible because of that same wall, so I skipped the whole house section. After finishing the game, I loaded the house chapter to see that other ending, but it's not a different ending. It's just that they catch you trying to leave through the front door and throw you into the basement through the ventilation duct that you're not supposed to be able to enter. Aside from that, the characters' field of vision is very limited, so they lose sight of you easily. Sometimes even a box between you and the enemy is enough for them to say, "Where's she?" even though the box isn't big enough for them to lose you. Sometimes the character gets stuck holding the key (you have to throw it). The dog can move the boxes, which is annoying when you want to climb on them and the dog moves them. Or you try to climb on a box and the character grabs it. I've also had the problem where, when trying to climb ropes, the character grabs the opposite side of the rope, causing them to crash through the wall and fall into an abyss or get stuck behind it. There are also no options to adjust the graphics settings. I assume the minimum and maximum requirements are based on your screen resolution.
[h1] 二十个学生九周做的,氛围比内容更吓人♥ [/h1] 瑞典游戏学院20个学生花9周做的毕设,免费,题材也够敢,扮演被虐待的女孩Rosa,在半夜偷偷穿过堆满杂物的房子,躲开酗酒的父亲、警惕的母亲、永远盯着你的姐姐。 玩法就是小小梦魇那套低配版:爬柜子、翻架子、丢钥匙和啤酒瓶解谜、推箱子垫脚、躲视线。氛围确实到位,脚步声、父母的动静、姐姐在暗处盯着你的压迫感都做出来了。精神内核完全继承了小小梦魇,那种“你被看见了”的紧张感,确实比很多恐怖游戏都到位。 不过毕竟是学生作业,流程确实短,半小时就能打完。操作判定也有点糙,跳跃和攀爬的手感不太稳,躲人的时候经常莫名其妙被逮住。而且视角不能自由转动,有些地方会卡视野。但毕竟是免费的,也不要求太多。期待它能长成一部更完整的作品。 we need chinse!!! [h1] 意在斯乎! -- 太史公自序 司马迁♥ [/h1]
maravilhoso! que homenagem incrível a little nightmares. parabéns ao grupo!
Muito bom
لعبة جميلة و تعمل على جهاز ستيم ديك
Bandai Namco we will see you in court.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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