
Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Each new adventure holds almost limitless possibilities.
Most likely between $46.1M and $130.5M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.81 on GOG · China (−41%). Compare 45 prices in 15 markets →
Reviews
Themes across 2041 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolutely love this game. We try playing it every week. Emphasis on "try", because every couple of versions they break multiplayer so completely our weekly game breaks down. It's been years of this now. STAHP.
Very disappointed to see genAI being used in Stellaris. This was a great game, but unless this changes it will now be relinquished to the depths of my library, and I will be providing no further support to Paradox.
开把群星才打了一半,玩文明6的舍友已经关电脑睡了。 他开荒的时候我在开荒,他打架的时候我在开荒,他都科技胜利了我还在开荒。后来仔细一想,我是星际时代,他是古代文明,天上一天地上千年,倒也说得过去。
Supports generative AI slop
If you like bugs that ruin your playthrough halfway through and seem to multiply with every new patch or DLC, buy this game.
Using AI in development
于我而言感觉P社游戏最好的点并不只停留在游戏性上,而是他们给mod制作留的各种接口,写模组非常方便,想玩什么自己写( 但同样最不好的点也在这,图片素材格式dds得自己转,无论是视频还是音频素材调用都有点麻烦,得单独写个文件。 还有事件链,写个事件链两个文件夹来回跑...同时还得去写本地化,事件,事件链效果,本地化文本三个文本页来回跑,不过这点其他游戏也是这样就是了,无限嵌套。 感觉这部分做的最好的还得是假鱼,潜渊症的mod用的是xml,完全没有嵌套问题,虽然接口给的不多但本身游戏内容也没多少能自定义的东西,无非是改改数值,自由度确实相对就较低了,各有各的利弊吧。
Fun, but its Ubisoft and all the DLC it keeps trying to make you get cost 200+ USD.
Once a fun game, now a cash-cow made of AI.
这边建议凝聚力食用