
This is an adventure ARPG with great sense of blow.You can collection of stones,wood and straw etc to make the props or equipment you need.You can also take care of the plants of the camp to get food.Maybe you can go fishing quietly,just forget the whole world...Give full play to you!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
草鞋的跳跃能力方向控制很迷啊
请问怎么跳过新手教程的小溪??
游戏总体来说还不错就是bug有点多(打完毒蛇偶尔会有脱战延迟,游戏有时也会莫名崩溃,而且游戏好像和DAEMON软件不兼容导致游戏打不开),游戏是很自由就是前期有点不知道自己该干啥。要是游戏的人物日记要是能在地图上有图标显示就好了全图逛瞎猫碰死耗子实在太墨迹了
按V打开装备栏这种事情居然不用告诉玩家的?
开始我还以为是一个硬核解密类,用钥匙除了第一个屋才知道是自由度还是比较高的。不过刚出门还是不要太大胆,连门口的蛇都会把你砍死,多多利用技能的组合,还有就是多多存档不然一不小心就可能gg。即时战斗真的很棒不像回合那样浪费时间,打怪的时候可以用跑躲掉那些有攻击前摇的怪。总体来说游戏自由度高,可解密可硬干,适合大部分玩家。
玩了十多个小时,有些时候是steam离线没记上时间。引导做得不好,难度一开始很大,到发育起来就好多了,但生死之间挣扎慢慢耗几个小时重复刷东西才能发育,后面的怪难度很迷,操作很不好。引以为鉴,玩这游戏是借鉴一下为什么看起来并没有这么糟糕的游戏却卖不出多份。
我怎么打不开游戏啊,就一个黑的对话框
sic
好玩
玩这个游戏也有两个小时了,可能是这个游戏比较适合高玩,而不适合我这种轻型游玩的人吧。游戏的创意挺不错的,尤其是天气系统,非常不错。可惜,完了两个小时,我连这个游戏到底怎么玩都搞不清楚。游戏大概讲的是什么通过简介倒是知道了,但是游戏的初期到底怎么度过还是不清楚。就一句话,这个游戏对刚接触的人来说很不友好,开头只有一个告诉你怎么操作的画面,然后什么都没有,初期要干什么丝毫没有讲。就是你刚刚进游戏里面想的是:我是谁,我在哪,我在干嘛?完了两个小时,读档四五十次吧。喜欢有挑战性的朋友可以玩玩。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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