
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Most likely between $96.1M and $272.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 57% | approximately $160.2M |
| Xbox | $29.99 | 66% | — |
| PlayStation | $29.99 | 73% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.68 on Xbox · China (−63%). Compare 30 prices in 15 markets →
Reviews
Themes across 1881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Es ist nicht alles perfekt, aber insgesamt ein gutes und empfehlenswertes game.
not a bad game, but not good either... so much potential wasted... bethesda, what are you doing? my main problem with the game is the flow, when playing a space game i would expect it to go somehow seemless. star citizen, No Man's sky & elite dangerous show how amazing it can be to fly through space and how well they hide their loading spots. But sadly, bethesda didn't took this road, instead everything is behind loading screens & menu's. want to fly up into space or land on a planet? thats a sequence loading. want to get in your ship? fade to black loading screen. most shops and general enteriors? behind a loading screen door. it's obnouxious how many loading phases the game has. often enough it feels like the game is running on the Skyrim engine, perhaps it even is? didn't check, don't care... but if it is, ♥♥♥♥♥♥♥ hell, making a space game in an outdated engine that isn't meant for big enviroments that a space game needs? the other problem that makes the game feel weird is the quests, specifically the main quests. picture this: you are in a future where long distance space travel is possible, all sorts of weapons, technology and even "magic" is available and yet... you still have to fly everywhere to simply talk to someone. looking at you Vladimir! you are sitting in a long distance scanning satelite and yet you don't have a phone? e-mail? i'll take a damn fax or even light signals, if it means not having to travel back and forth all the time just for a 2 minute chat and a some new coordinates that could have been easily sent to me by other means... Humanity colonised the living hell out of those systems, but is unable to build any sort of long distance communication?
Plus woke que ça tues meurs ! A vomir dès la création de personnage. Je n'y jouerais pas rien que pour ça. Poubelle !
Don't believe the hate around this game, this is a very good game, with a great story and classic Bethesda NPCs. I recommend sticking to the main and side quests, since if you try and spend the majority of your time doing open world, then it can get repetitive, which I don't mind personally but some people have a problem with it. It is one of those games that you will either love or hate, not much of in between.
so woke the violence and guns feels out of place
If you are a die hard fan of the Bethesda RPG Experience (why are we like this) this is more or less tolerable and even has some cool bits here and there sort of if you squint, but this is an objectively terrible video game by every metric I can think of. This game feels like everyone involved was abusing Ambien the entire time. On the upside, I'm cured now and I don't care about Bethesda RPGs anymore.
3 years later and still a profoundly lacking game. DLC's adding nothing of worth, quests still frequently lock out and the game just constantly rips me away from any attempts to roleplay with its half implemented systems and poorly thought through quest options. Also how can a game manage to make building space colonies more boring and restrictive than building post apocalyptic settlements in fallout 4?
太好玩了,好久都没玩到让我晚上熬夜的游戏了。游戏很多任务质量巨高,可以玩太空版新世界,我是李子成。还有神人母亲“整死”儿子,还有无学历无工作经验入职神龙公司,笑死我了,游戏很多任务手工感巨高,选择多,有时候你做出选择完成任务还能在城市的广播里听到,那种真的让这个世界做出改变的感觉上次体验还是新维加斯。开始不喜欢读屏,但实际玩下来读屏和辐射差不了太多,可能不如76,辐射4多,而且这个引擎制作出来的画面没有76,4的那种廉价感 很精美。同一个星系内的行星通过巡航模式可以走了,但是还是不能从太空直接飞进星球大气层到地面着实遗憾。但瑕不掩瑜 ,很多任务演出,战斗养成都太有意思了,很多npc都有记忆点,有血有肉,这游戏不像当无人深空那样的太空探索游戏。更像太空背景的科幻歌剧,上演一出一出我们曽仰望星空幻想过的故事
boring game Bethesda is out of touch with modern gaming.
I don't know why I keep buying Bethesda games after fallout 76. It's a normal Bethesda game with neat space ships, lame Bethesda gunplay but better gun mods, 1000 planets and some stuff on like 10. Building and resources are kind of clunky. It's like 4 games in 1 and none of them are all that great. i never played NG+ but the starborn thing isn't all that motivating. Honestly, I've reinstalled this twice and I can go like 5 hours before I just can't care anymore. It was mostly min/maxing spaceships and trying them out this last time.