
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Most likely between $96.1M and $272.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 57% | approximately $160.2M |
| Xbox | $29.99 | 66% | — |
| PlayStation | $29.99 | 73% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.68 on Xbox · China (−63%). Compare 30 prices in 15 markets →
Reviews
Themes across 1881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pra mim o jogo é maravilhoso, principalmente depois das expansões que da pra ser praticamente "infinito". Uma ótima forma de fugir da vida chata.
Great game, a little lackluster in areas but overall good.
Ich spiele Starfield fast nur in 3rd person. 3rd person wurde in dem Spiel verbessert. Looten ist einfacher und scopes von snipern sind jetzt genau. Das war in fallout nicht der Fall in 3rd person und hat mich genervt. Da ich das Weltraum setting sehr gerne mag ist das Spiel für mich auch mit seinen Schwächen cool. Wäre wahrscheinlich besser gewesen ein paar Planeten per Hand zu gestalten. So ist es halt ein Schnellreise Simulator. Das Raumschiff hat eigentlich fast keinen Zweck da man jederzeit überall Schnellreisen kann, trotzdem gefällt mir das Spiel ganz gut, Ist sehr stimmig und immersiv.
This game had and can have potential, its not bad its not good but it to a point where I had fun and enjoyed it, mostly because of MODS and missions. [h2] MODS [/h2] people blame Bethesda for using "free labor" and I hate it when Modder's are called "free labor" YES Bethesda didn't finish the game but the way I see it, Modder's don't have to make mods to fix or add things to the game they choose to and if that what keeps the game alive so be it. [h2] GAME [/h2] I do like the missions there were enjoyable and fun I may be simply minded or a Bethesda Fan but It was good, small note I'm not into "woke" stuff I do think its funny and dumb, no one should be feeding a message it should just be entertaining, but there is way too many women leaders not saying it isn't possible but make them at least knowledgeable and fit the leader role the literal President didn't know she was harboring a war criminal sum that up to writing which in the kindest way possible its bad almost about trash, now there is no freedom in this game but I played the game Super Cereal so can't really have my 2 cents. [h2] SUMMARY [/h2] Its good I don't mind it, I think its about trying to find your own fun in this sandbox but you have to pay to enter if you get the deluxe edition sandbox you get two big castle molds one purple the other one orange, and the people are making different sized and colored molds paid or free depends where you get them. [h2] RANT [/h2] Base on the limited amount of space games I've played and few I have Interest in, this is better than Mass Effect I can already see pitchforks, well I even think Bethesda is way better at making RPGs than Bioware I WILL l DIE ON THIS HILL .
Both can be true: Many of the criticisms about this game are well deserved. And its still, in my opinion, loads of fun. I am 32 hours in and have only scratched the surface of the scripted missions - allthough here and there you get a feeling for the copy-paste-sandbox that many describe. But still, thats 32 hours of fun and I am still at beginner level with most stuff. Endless walking: its true. you walk a lot. On moons that means nothing happens, while on planets with wild life you have a couple of species that are either docile or aggresive, that you can scan (surveying planets) and your way to mission objectives. I enjoys this style of play a lot, its very relaxing and I like reading the stats of the various species. The companions are top notch. The graphics look great. The internal maps for the main planets are huge and filled to the brim with side quest, of which I haven't found a boring one, yet. You even get missions while flying around in space. The ship builder is a lot of fun, and so it flying and fighting in space. Gun upgrades feel relevant, stealthplay is rewarding, jumping around with booster packs is a lot of fun. I like collecting and selling stuff and finding out which can be used later on for what. Most of all: you can ignore large parts of the game mechanics and still find ways to finish you missions. I love it!
This may be a hot take and that's fine. I would actually recommend this game. I actually enjoyed this game. I'm talking about the base game. I hadn't replayed it for the DLC's yet and obviously the reviews are very mixed on those too. Just because I enjoyed this game, doesn't mean I disagree or invalidate the negative reviews of this game. Conceptually, the story is actually the thing that I enjoyed most about this game because of how niche it is. A little off-topic, but I enjoy Rick and Morty and the first season of Altered Carbon for the same reasons I enjoy this game. They involve sci-fi concepts that I could only wish were real-life. Those concepts being an either/or or a mix of: 1. Infinite universes (very dumbed down in this game and you'll know what I mean if you've beaten the game) 2. Exploring or even just simply knowing that different complex civilizations exists beyond Earth 3. A mix of Firefly and Cyber-punk aesthetics on some of the hand-crafted areas 4. A story that really captivates the idea of the unknown. What *did* you actually find out there? What does it actually do? Before I go into spoilers, here are some things that I think are worth noting for those who just care about gameplay. These aren't listed as either pros or cons, just info for you to decide. - The gunplay in this game is an improvement from the Fallout franchise in my opinion. Guns also seem more entertaining to use and there's a decent variety of them. However, at the same time, since this is a sci-fi game, I do wish there were more variety in the way of laser/energy based weapons. - The shipbuilding mechanic is a great addition and it's nice building your space-home how you want. My biggest gripe is that you can't build capital ships though they exist in the game and are seeming invincible and act as just placeholder locations to go to and from. It's definitely not on No Man's Sky levels. However, you can build a decently sized corvette style ship, or stick with a cozy small-crew ship. - The characters are okay...I didn't really grow attached to any singular character and none of them really captured my eyes. Except my own character, who I named Starlord and gave him this 80's era hair-do unintentionally. Maybe that's why I enjoyed this game so much. Made it look like this was happening during the 80's? - Exploration is only really fun when you go to special area, or you go back to the Earth or Moon to look for landmarks. Other than that, it's an ocean wide, but a puddle deep. I think this is where Bethesda skimped out the most on maybe in an effort to launch the game on time. This was an ambitious IP that they should have tried to do maybe 5 years from now. - Quests. Again, the main quest I enjoyed, and there are some really cool side-quests in this game. I don't know what all I've done or hadn't done but there was a main quest mission where you have to go to this distressed colony and you know you're hunting a thought-extinct alien creature. That whole mission was done well even though it's very much pre-determined how it's going to go. Reminded me of Pitch Black mixed with Deadspace. - Lastly, that's the last thing I'll leave with. There's numerous nods or apparent nods to other sci-fi games or films that paved the way for this game. However, this game didn't have the right vehicle for pavement. Like, it was supposed to be a boat, but instead it's just trying to go on land with mechanical legs instead of wheels. Essentially, the giants propped this game on its shoulders but it didn't know how to follow in their footsteps. *SPOILER ALERT* That's what takes me to the end-game. I very much enjoyed this idea that you find yourself at the end of the universe only to be given a few options. One of them being that you can start anew. You get a second change to go back and do things the exact same, or go back and do things differently. I mean imagine that? What if in real-life you got to go back and re-do it knowing people and who they were before you met them, having a chance to do things differently again? That's why I enjoyed this game. So clearly the game spoke to ME. I can understand that it didn't speak to everyone.
Einfach mal das spiel genießen^^
[h1] 7/10 Great Questlines, weak exploration [/h1] Overall, I'm enjoying Starfield. I'm currently working my way through the Shattered Space DLC. I think the writing for the faction questlines and the main story is pretty solid, especially for a Bethesda game. Where the game falls short for me is the exploration. The handcrafted areas are great, but like many people have already said, the procedurally generated areas feel repetitive, and uninteresting. Because of that, I mostly stuck to exploring during the faction and main questlines, and I think that kept the game fun and engaging. I think procedural generation works well in games like No Man's Sky, but Bethesda would've been better off focusing on handcrafted worlds instead. With all that said, I still recommend the game. It's a lot of fun if you mainly stick to the questlines and do some minimal exploration here and there.
太空版老滚5,但优化了很多细节。
Probablement mon jeu Bethesda préféré. J'y ai joué en 2026 donc je suppose que le jeu a pas mal évolué depuis les évaluations négatives. Le jeu est très bien... ... Pour un jeu Bethesda. Si on oublie que s'en est un eh bien... C'est quand même très bien aujourd'hui. 16/20. (Quelques mods et paramétrage sont nécessaire pour corriger quelques soucis d'une débilité sans nom propre à ce studio, comme l'animation et la vitesse de course, pas de sprint, à la troisième personne.)