
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Most likely between $38M and $107.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 83% | approximately $63.3M |
| PlayStation | $69.99 | 89% | #67 |
| Xbox | $59.99 | 86% | — |
| Epic | $49.99 | 92% | #18 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $29.47 on Steam · China (−41%). Compare 28 prices in 14 markets →
Reviews
Themes across 2105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Spiel stürzt regelmäßig in Cutszenes ab, so dass ganze Missionen wiederholt werden müssen. Wenn man Glück hat, klappt es dann beim 2. oder 3. mal tatsächlich, ohne dass es crasht oder einfriert. Mein Spiel startet mittlerweile nicht mal mehr zuverlässig. Im aktuellen Zustand daher quasi nicht zuverlässig spielbar
Perfect mashup of Mass Effect, XCOM on the StarWars IP. I am 10 hours into my first play through and am loving it.
Game is good
Incredibly fun combat with a solid, fresh Star Wars story to boot. Has a little Mass Effect meets XCOM vibe to it. Definitely worth checking out if you like Star Wars.
Overwatch has % to work? Or the game its just broken? The character simply ignores enemies passing at an overwatch area. Also: wtf is this optimization? Opened my task manager after a freeze and the memory consumption looked like a speedometer 🏎️💨
You will have fun with this game if you play it without expecting anything too deep. It is not particularly complex; combat boils down to angles and percentages, and although there are weapon mods and perks to unlock, most of them boil down to "do 1 more damage." The plot is fairly straightforward and most of the missions are repetitive. THAT BEING SAID, it's fun, the hype moments and aura are satisfying, the characters are endearing, and it utilizes the Star Wars universe better than other Star Wars games out there. I'm having fun with it, and at the very least, it's definitely worth picking up, even if you want to wait for a sale.
So far I've been really enjoying the game! It really scratches that itch if you love XCOM. I have seen a few minor graphical issues and very minor lag sometimes more so since I probably like my settings higher than I should have them lol But overall kinda expected it since I've had minor issues in the XCOM games too. But doesn't mean I love it any less! <3 Also despite seeing that other people have had some crashes I haven't seem to have a single crash yet! Really happy I bought it! :)
really enjoying the game so far. i would recommend adding a 5th ally in the form of the astromech. one of the missions where i saved one it was very nice having it as the 5th. but i would never use it in one of my 4 slots.
This game is great. It's a shorter campaign of Xcom like mechanics, with a different blend put in. Cross classes, which weapon type you use, origin skill, each effects you on the field and off it in the long run. Though simple for singular classes of only 3 skill lines, in addition you can have a second class of any of the 8 normal classes, as well as others for specific characters makes building a singular character, then a team around each other deep enough to be entertaining. If you enjoyed the clone wars era this is also a good star wars game. Plenty of references to the old show that don't feel forced as well as to other star wars related things. None of it the prequel era, so don't worry about any of that. For the amount of content in it, at a price of 50 dollars (60 for delux) in a time where games are typically 70, this is well worth the money. Some people recently have been giving poor scores cause the company furloughed which isn't laying people off as some imply, but unpaid time off. And it's determinate if they can even keep the company together if the game sold well or not, which it apparently did. So I'd consider to ignore to look down on any review that mentions this unless none of them are brought back within a month to two months time, as that's plenty of time to fix matters with how much of a success the game has apparently been.
大失所望,主要问题是技能升级基本上只有数值提升,完全没有功能性改变,导致整个游戏推进起来没有任何值得期待的感觉,甚至产生一种前期拿木棍打小龙虾后期拿超级大木棍打超级大龙虾的既视感,你这星战主题这么多可以塞内容的地方,好歹来个种族特性吧。。。我严重怀疑这制作组里混了星战亡命之徒的人。。。