
Star Shift Origins tells the story of the first crew of the Dauntless. Trapped in an alternate reality and on the run, the crew desperately searches for answers while being hunted by the relentless Earth Systems Alliance (ESA).
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Star Shift Origins tells the story of the first crew of the Dauntless. Trapped in an alternate reality and on the run, the crew desperately searches for answers while being hunted by the relentless Earth Systems Alliance (ESA).


There are no levels in Star Shift Origins; skills and stat increases are managed by Knowledge Points acquired from battle.

In addition to the standard turn-based combat, there is a tactical battle system for fleet and army combat.

Unique skill trees exist depending on a character's species and class.

Time has been shattered. Only you and your crew can unlock the mystery before it's too late!

A soundtrack from multiple independent artists that enhances the experience.
Stats
Languages: English, Spanish - Spain, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got this game on sale for 40% off, $3.83 at the time and for the money, I did enjoy my time, but it felt extremely short. As mentioned in other comments, the game felt like a demo of a full game. Why you may ask ? In my initial play through, this is my impression - - you see other solar sytems to travel to, but you only go to a few places - you barely scratch the surface on your abilities by the time you finish, I think i put points in like 5% of them (guesstimate) - i got gear maybe twice for characters? I did find the story to be interesting, but it was very bare bones at the start , but you could tell it was building up to a grand plot, but by the time it started getting legs, the game was over (another reason it felt like a demo). My only other issue is that the fights felt a bit slow paced, of all types. Overall - Not bad for the price I got it for, definitely left me wanting more. Just felt like a demo of a main game.
nice story, looking forward for the upcoming series :D
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am one of the ones who originally bought this when this came out back during 2021 and played through it ( Though sadly got half-way through due to getting bored during an point in the game. ) ( Twice ) I've previously played the Star Shift Legacy demo that this game is a side-story to. Being about an 5-6 hour adventure depending on your skill-level, it was an interesting experience. While I have been waiting for Star Shift Legacy to release last year before it got pushed back to the end of the year, which is sad to see but still game-development is a pain sometimes. With the release of Rebellion and the announcement of Freelancer ( A fan-project that the developers decided to bring aboard to hold the release date of the main game ) I decided to play this again after Rebellion's release to catch up with the setting again, ( Though this was while a semi-interesting experience ; though a little old-dated ; discussing the reason that the game went Free due to the developers getting better at learning about the engine and plugin collections and not feeling it was up to their standards. ) The game is really sadly unpolished with several switches and variable checks that don't exist or don't work. Several assets clash with each other though it is understandable for such a small development team. However it can be distracting to see assets you've used in the past with the engine. They should stick with the mix between 1 - 3 artist and not a mix between 4 - 5 + RPG Maker asset packs. The assets are a mix bag though it that is understandable as it is reused form the base game and are more recolors with new assets. The skill system I hope is heavily improved to have more skills in the base game and more. The tactical combat sections also suffer as it is unpolished with enemy hitboxes for AOE attacks and depending on what happens, your ship can randomly take damage. Plus, while the final town you visit is interesting location, you will be walking through corridors that were randomly generated through RPG Maker engine itself sadly. Wish the tower had several floors that you could explore to access a computer to unlock the next floor. And not have the same blob drone designed to waste your time for 3 hours ( Literally ) . And the temple or ( Old City ) could have been ancient roads with abandoned houses that hold the stones and not the same generated hallways that last another hour at worst. One thing I noticed is that if you equip a item that has a skill connected to it, it is included as a gained skill in the skill-tree, resulting in skipping skills that I don't need. And that several skill just don't feel worth getting even with the bloated experience game. And surprisingly, the double-attack when leveled up to max was still pretty disappointing. I only had one major crash during a battle and a few graphical errors when playing. Since it's free now, you should at least give it a try. But when you had to pay money for it, I would say it wasn't worth it. Hopefully, the developer will continue to improve and to grow even if this game is surpassed by Star Shift Rebellion's release. To the developer's health and hopefully Star Shift legacy is as amazing as when I originally play the demo and moreso.
I enjoyed playing this and at first it gave me major Star Trek: Dark Mirror vibes with a dash of time travel displacement and I plan to play this again to see if I missed anything since I saw the question mark in another system but chose to go with the main objective with who I thought were the good guys... I also learned sometimes good and evil are only perspectives and hope when Star Shift come out the crew from the former universe gets to settle old accounts with a past host who I felt made a very bad call. With that said I would recommend it and the other upcoming games soon to come out this year. Major props to the development team!
Absolutely excellent game. Major Points- -Wonderful sprites and graphics. -Menu is top-notch. -The skill that has gone into this is excellent. -Music absorbs you into the game. -Love the character designs. -For the price it's at, it's a steal. -So much content I can already see only so far in. -I LOOOOVE the battle system :) So far, I can easily see myself investing lots of hours into this and I'm already buying the other games before I continue. 10/10.
Вполне неплохая тема, учитывая, что игра на РПГ мейкере. Исполнение и визуал конечно не назвать шедевром, кривенько и однообразно, но всё таки в этом есть свой шарм. Саундтрек неплохой, атмосфера присутствует. Диалоги не особо сложные, я плохо знаю английский, но всё же понял суть и смысл. Тут кто-то назвал игру выкидышем Масс Эффекта, но я скажу, что это совсем не так. Сюжетный короткий приквел, где игроку предстоит погулять по парочке планет да и только. Понравилась разношёрстность команды - фурри всякие, крокодилы, люди, пришельцы. Да ещё и каждый персонаж со своим классовым древом навыков, что вполне хорошо, каждый примерно соответствует своей роли. Из минусов - СЛИШКОМ скучные лабиринты, вообще не понимаю зачем их было добавлять, тягомотина. Рекомендую адептам рпг-мейкера, любителям всякой индюшни и тяготеющим к космическим квестам.
Short game but the writing was really good which is what usually sells me on these sorts of things. As someone who loves cryptic space stories this was right up my alley, and I'm excited for the next entry in the series! Worth the buy!
best sci-fi rpg i've played in a looooong while love the setting, the world building, the different kinds of battles, everything, just wish it was longer!
For three months of work, this is a solid bit of gaming for fans of the Sci-Fi genre (which is sorely missing from RPG Maker projects). Great intro to the wider story that's to come!
Great game! Time consuming. Good story-line, lots of awesome characters. It reminded me kind of like Breath of Fire from the basics of the game. Really enjoyed playing it. Can't wait for Star Shift Rebellion.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.