
This free demo of Star Rangers VR is a short adventure set in orbit around the earth. The full Star Rangers game, to be released in five episodes (to start) has more missions, vehicles and adventures! Help us hit 30,000 demo users to kick off funded development.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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"Star Rangers VR - Free Demo" Star Rangers VR - Free Demo is not a game. It's an advertisement for a product called "Star Rangers XE". Star Rangers XE is an abandoned Early Access, low poly, low quality, possibly even asset flipped "space" game that the developers gave up on around a year after they dumped it on Steam, 7 years ago.. But this isn't completely relevant because this is not Star Rangers XE, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Star Rangers VR - Free Demo" too. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Why does an advertisement for an abandoned game need a EULA? Developers and their delusions of grandeur. But, gamers, you can see their "me first" attitude pervading the industry and making your experience as a gamer worse. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 12 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
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does not work with win mr vr...
Flying the ship was not bad, but grabbing something with its arms is horrible. I restarted the first mission 20 times and still have not completed it. Because EVERYTIME when i take one of the broken panels and want to put it away, the ship gets destroyed as soon as i drop the panel. I dont want to give a negative review, thats why i give a thumbs up. But i would give it a neutral if i could.
Player control needs a lot of work, or different controllers. Using the Vive controllers, so having the thrusters on you "palms" in game was awkward, also felt like I should have been able to grab on to things as I floated by them. Flying the bee or whatever it was called wasn't horrible, but certainly wasn't great, manipulating the arms at the same time was a nightmare. I should be able to use both arms to re-orientate objects but had no luck with that. It would be nice to have some type of “one touch” thruster system for micro movements, as well as a way to re-center you avatar in the event that you need to move around in your “play area”. For a system with so many movement issues that need to be worked out I would recommend removing the time limit for the missions, after two failures I gave up trying to attach the new parts to the station.
Where's the full version?
enjoyed the IronMan in space controls and style in the suit. but the spaceship controls just do not work my friend. get them a little more simplified (check out ultrawings for a little inspiration perhaps) and you will be on the right path. Graphics look great, and the motion doesnt cause any nausea. great demo, hope the ship controls are sorted soon and Id be interesded in early access.
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Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.