
Test your thinking an strategy skills in a remake of the classic Puzzle-Game Microsoft Russian Square Plus! Edition
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English, German
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
밀어내는 퍼즐 게임 블럭을 특정 라인에 집어넣고 밀려난 블럭을 다시 움직여서 다른 라인에 밀어넣고 이를 반복하면서 동일한 색상으로 라인을 채워 제거하는 게임입니다. 라인의 색상이 모두 동일해야만 제거가 가능하기에 은근 설계가 필요하기도 하죠. 색상을 밀어내고 움직이고하는것에 딱히 제한은 없지만 시간적인 제한이 존재하며 제한 시간 1분이 되면 새로운 라인이 생성됩니다. 라인이 생성되다가 제한된 크기가 되면 게임 오버! 최종적으로 3개의 블럭만 남겨야하는데 만약 동일한 색상의 블럭이 맞지 않아서 제거가 되지 않으면 일부러 제한 시간을 터치하여 라인을 추가할 필요도 있죠. 아쉬운 점 -이동이 은근 불편함 ( 게임 플레이와 연결되기에 어쩔 수 없는 부분이기도)
It's a decent timewaster, I'd say. I don't expect it to entertain you for long, but it seems nice to kill time. You have a grid of differently colored squares, and the goal is to remove the squares by creating rows of the same color. You do that by pushing squares in, leaving you with the last square form this row to push in. The controls are a bit counterintuitive. The square that you pushed out stays on the other side, so to bring it over, you have to move to the edge and back to the row you want the block to be in. I'd rather prefer that it takes the nearest edge regardless of where the block was pushed from. The graphics are alright. However, some colors look pretty same-ish sometimes so you may be struggling a bit with that. There's different themes which I haven't touched yet, so I guess it's not gonna be that big of a problem. The music is weird. To me it feels anxiety-inducing. I don't know, but some of the tracks make me feel nervous or disturbed. I turned it off after some time. It's nothing special, but if you got this on your smartphone, I'm sure it could entertain you while waiting for the bus or something. On PC, it's a bit misplaced, but still okay for killing time.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would call it bean squeezing, pushing a bean in from the edge and squeezing the other side out. Full rows of the same color are eliminated. Quite a new experience.
Love.
Хорошая игрулька для мозгов
Минималистичная аркада с геометрической стилистикой: игрок управляет квадратом, уворачивается от препятствий, собирает бонусы и старается продержаться как можно дольше — с нарастающей скоростью и усложнением уровней. Плюсы: простой и интуитивно понятный геймплей — правила понятны с первых секунд, можно начать играть сразу; лаконичный визуальный стиль — чёткие геометрические формы и контрастные цвета не отвлекают от процесса; динамичные короткие сессии — идеально подходит для коротких перерывов и быстрых попыток побить свой рекорд. Минусы: нет русской локализации — интерфейс и подсказки на английском языке; высокая монотонность — геймплей сводится к повторяющимся действиям, быстро приедается; ограниченная вариативность — отсутствуют дополнительные режимы или механики, которые могли бы разнообразить процесс. Итог: незамысловатая аркада для тренировки реакции и концентрации — подойдёт тем, кто ищет простое развлечение на несколько минут, хочет проверить свою выдержку и побить личный рекорд в минималистичном геометрическом мире.
[h1]Before I played Square Game, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
As a game it's fun for all of about five minutes. However, it's pretty useful as a focus/fidget tool. If you have ADHD it can *sometimes* be helpful to have a mindless task on the side so you can better concentrate. This game fills that for me.
真好玩,要是鼠标能再灵一点就好了
I'm a Tetris addict, but I get bored of it sometimes. This is another fun puzzle game that gives me something to do with my hands. 10/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.