
Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.
Most likely between $77.8M and $220.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 83% | approximately $129.6M |
| Epic | $49.99 | 87% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.66 on Steam · Russia (−47%). Compare 16 prices in 15 markets →
Reviews
Themes across 3452 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
гойда
.........
The worse part of this game is the community. The gameplay is fun but the people who main this game are toxic. If you don't mind being kicked for not wanting to talk or milsim the game you'll like it
Running around with NLAWs destroying Russian SOF armor is one of the most satisfying things to do in life besides doing it for real.
好玩,没有小学生。
111
This made me reconsider my stance on suicide. I want to die because of this game.
getting shot in the back sim
♥♥♥♥♥. Тотальная. Что в плане геймплея, что в плане технического состояния игры. Ни рыба ни мясо – если хочется милсима, уж лучше поиграть в Arma; если казуально пострелять, то в Battlefield.
pretty fun game